Impactful Tough Struggles Match to a Meaningful Illusional Reality (Game Ideas through two categories)

CUP (Cultural Unity Participants) Bonds — Diversity composes an international vibrant symphony

THE IMPACTFUL ELEMENTS OF THE ENTERTAINMENT:

There are unique characteristics of each culture from various racial populations, and they deserve to be sympathy each other; they have different voices about the custom, but they can be connected to sculpt a perspective of cross-cultural phenomena that enhance the equality of the achievable opportunities to paint the exuberant society.

Categories: Love, Racial Prejudice

Brief Info:

CUP Bonds is a cultural awareness game in which players each be a representative for their cultural heritage and specialty by sorting out the cards into their predicted game board destination and choosing one of the players to become a co-establisher of collaborative cultural channel for demonstrating a good multi-cultural buddy.

LORE (Land Organicity Representing Environment) Preserver — Metro Infrastructures or Suburbanization for Convenience or Habitability

THE IMPACTFUL ELEMENTS OF THE ENTERTAINMENT:

Rich Mega regions do produce conflicts to the farmland; the rural community does not necessarily mean a label of poverty because they believe in the power of reserving space for balancing the biodiversity which matters for preventing pollution.

Categories: Climate Change, Urban Crawl

Brief Info:

LORE Preserver is an opposite role-player game that contains protagonists (Environment Farming Advocator) and antagonists (either individually or collaboratively to occupy the land area to convince people to believe whose plan is sustainable for the resident’s satisfaction.

AS (Accessibility Sensor) ID (Identifications) — Pressing the correct button to assist impaired buddies

THE IMPACTFUL ELEMENTS OF THE ENTERTAINMENT:

Aiding walking-difficulty populations (once each player is discovered through the monitor) to the desired floor and at a fast pace with time limitation since they need to arrange and produce channel sequences.

Categories: When people press the close door button on elevators, Physical Disability Access (help stairs to the TV studio)

Brief Info:

AS ID is either a collaborative or competitive game for each player to discover employees who need access path and gets them on time to arrive desired position title as much as possible by using Len amplifier to the randomly assigned decks that show the key employee’s details of job fields.

BOSE (Beats on Safe Escaper) Navigation — Correcting lifesaving CC (Closed Captions) through musical rhythm sync

THE IMPACTFUL ELEMENTS OF THE ENTERTAINMENT:

There are musical animals that are performance memory learners because they only perceive the contents of musical lyrics, and it must be matched with a vocal tone so they can successfully follow the instructions to be gradually distant from hazardous disasters; they are smart and patient cats will aid us to reverse climate change.

Categories: Captions (wrong/incorrect captions or captions that don’t line up. What’s the point?), Animal Rescue – save more cats

Brief Info:

BOSE Navigation is an obstacle rhythm game in which the player is the interpreter of the lyrical contents that ties the vocal melody by touching correct objects that match the lyrics player (not the cats) in barrier restrictions see so that will be presentable to the cats to speed up them to avoid any dangers.

RISE (Remembering Ill Substances Early) Rhythm — Bright melodic light shines the harmony of combating drug accessibility (inspiration from Pittsburgh Recovery Walk)

THE IMPACTFUL ELEMENTS OF THE ENTERTAINMENT:

Musical therapy is a stimulus for detoxifying patient’s misuse substance brain; discarding unnecessary substances could seem devastating as their preferred shortcut to relive their miserable pre-existing health deficiency or the perspective aspects of aiding enthusiastic sedation that erases their sense of hazardous cruelties; however, there are some interactivities of entertaining support that could be more effective to eliminate recurred drug tolerance and dependency.

Categories: Addiction, The opioid crisis

Brief Info:

RISE Rhythm is a narrative-based musical game in which the player pretends a rhythm therapeutical coach that blows the sick substances which the patient could easily grab with three difficulty levels the player will face (easy to hard order) — approachability, observability, predictability when the song streams with three modes of addictions degree (from effortless to extreme) – Withdrawn Sufferer, Occasional Substances Craver, Substance Reliever; it fills heavy storytelling elements that guide the therapist (the player) to gain a clue about the progress of restoring their well-being and collect the rewarding achievements for impactful event passes.

Week 3 Game Thoughts

Dumb Ways To Die

Honestly, not a huge fan. It’s a fun game and an interesting concept, but I get annoyed after playing for so long. I don’t think the point of the game is replay-ability, but I can’t see getting addicted to it. I’m glad it seemed to serve it’s intended purpose and probably even made money.

Fake it to Make it

Just seems like a way for kids to learn how to make money on the internet a little too early, but what do I know. I like the lesson in how easy it is to propagate and interact with fake news. I just don’t think a game like that is going to find the audience it wants to impact.

Cards Against Calamity

I had my wife play this game and her response was “I can’t play games like this I’m a theorist and capitalism doesn’t work, you’ll run out of money” so I think this game can be improved. If you play this game based upon making choices you feel are best, and not paying attention to mechanics (Max) I feel like you get something different out of the game. That’s probably the point.

Cast Your Vote

Too long, too much reading. No teenager in their right mind is going to learn the mechanics of voting and educating yourself doing something so mindless and tedious at the same time. This game only served to enrage my wife which was pretty funny. I guess now it’s my job to make a better game for kids to learn voting from since this one sucked.

The Impactful Aspects of the Fictional Reality Crafts Model

Observance

It is a hypothetical imagination about the border security Detectors’ relationship; each country guard detects as many as they can and moves them as closely as possible to reach the identification of permanent residents. The game is impactful because it demonstrates the closed surveillance between two countries — USA And Mexico which creates intense barriers for foreigners to safely migrate.

Last Resort (Chess)

It is the historical battle theme about the war and freedom from both sides’ possession of citizens; each side tries to protect their civilians free of life loss. Each opponent is trying to rule their land by trying to destroy their will to steal away the people. The game is impactful because it illustrates the terrible consequences of trade-offs during land conflicts which include but are not limited to threatening the innocent population and infrastructures deconstructions which they will not gain anything in terms of a cultural settlement and revolution; the great example is Civil War (not just in the United States but Koreas and pre-independent Greater China — PRC and ROC).

Week 4-Thoughts

This week we played crossing the bridge. In this game, you cross the border and you have 3 vehicles to start with each vehicle gets loaded with cargo, however, the cargo can either be weed, cocaine, fruit, pork, and an alien. You have to try and smuggle these things over the border to get money. With that money, you stop at the mall and buy things to furnish your house.  I know this is supposed to be a serious game but I didn’t really take it that way. I felt I was more worried about getting drugs over the border to make more money. While playing the game it felt more comical but looking back I could see how it was supposed to be serious. Due to the smuggling of drugs to get more money to buy simple things such as a stereo. People are sacrificing themselves to just provide things for their families and going through the whole process just to buy furniture or a TV.  

Week 4- Game Ideas

Clay- When people press the close door button on elevators. I feel a cool game for this is to play like elevator police and stand in the elevator and get points every time someone presses the close door button.

River- Captions (wrong/incorrect captions or captions that don’t line up. What’s the point?) For this issue, I was thinking you can listen to audio and write captions for it. This can include picking a font and how they are displayed. 

Max-Baby Formula Shortage. For this game, you play as a mother going to a grocery store looking for baby formula. At first, it’s easy but it slowly gets worse and you might not be able to find it and go to a different store. I also feel it would be cool to include a grocery budget so the player can be aware of how expensive it is.  

Ronan- Animal Rescue – save more cats (unless your Ames). In this game, you play as an animal rescuer and have to save cats. You explore different areas that are on your map and have to save as many cats as you can. 

Ronan-Inflation – no one actually knows how this works. For this game, I was thinking more educational. Teaching people how inflation works and putting them in real-world situations to find out how it works.

5 Issues

  1. Inflation – no one actually knows how this works
  2. Animal Rescue – save more cats (unless your Ames)
  3. Prostitution – give sex workers a union
  4. Retirement Homes
  5. Addiction

5 Issues To Be Addressed

Physical disability access (hello stairs to the TV studio)

Rent gouging

Food deserts

Captions (wrong/incorrect captions or captions that don’t line up. What’s the point?)

Feral cat colonies (cats not being spayed/neutered)

Possible Human Concerns that can be interpreted through logical elements of entertainment

Musical Fidelity Assurance (During the Recorded Productions)

It will be annoying if there are audible distortions during the compressing of musical files (which the majority of streaming produce), so there must be better awareness and approach to this concern most melodic songs have: reduced volume, filter signal, (audio) frequency crossover, and increasing maximum gain.

Diversifiability of Buddy Pair [Ex: Best Buddies (Globalized Social Cause Nonprofit)]

Current society provides not have adequate opportunities for the society to identify the struggle of special ability with extraordinary skills several populations owned; we should provide pavement of the bridge that opens for them to demonstrate their worldview.

Solar Hydrogen Limited Distribution (Innovative Environmental Preservation)

The fuel combination of organic power is everywhere because light and clean air never went to extinct so far; however, current technological aspects of utilizing them in secure efficiency are still under investigation. Maybe a game designer who has interested in a science experiment can brainstorm environmentally chemical solution strategies to recycle the daily garbage to generate them.

Occupational Proper Postures [Subject Topic: Human Factors (Comfortable Health Zone)]

Quite a few workplaces never satisfy employees’ ability to perform tasks effectively without harming their muscle-skeleton systems whether it is in an industrial mill or a common small business operation like fast food restaurant food runner. The workplace should be adjustable for their preferred effortless postures according to height and history or current pre-existing physical conditions.

Climatic Disasters [Each Pollution Effects on the globally seasonal patterns — Similar Game Example: Deemo II (publisher: Rayark)]

Almost everyone feels several days the weather is not just their expected each season because they feel distressed because of the terrible temperature effects on them. They may not know that some forms of energy sources can speed up the global warming consequences due to the limited control our planet Earth has; besides, there are still solutions available for each member to follow.

Week 3- Thoughts

During class, we played Dumb Ways To Die, which was probably one of my favorites that we went over. However, I played this game when it became available on IOS in 2013 and I never knew it was a PSA for rail safety, I thought it was just a game not really spreading a message. I was like 10 at the time so I may have just missed it but out of all the games we played in class this was the most fun. The other games were really wordy; if we weren’t doing it in class, I would have never touched them. I enjoyed Cards Against Calamity, but we as a class seemed more worried about losing fish and gems than the message it was supposed to spread. 

The Impactful Aspects of The Society Awareness Games

Dumb Ways to Die

It is a strategic animation game that illustrates the potential hazards each character will face and we as a player try to solve the maze puzzle to rescue them; when we utilize fast-paced action to prevent them to get injured from the upcoming dangers as much as possible — when one character gets an injury, the player’s health bar will drop (even though it is latent) and the player may suffer the risky level of loss that can approach to the game end. The game is impactful because it demonstrates quite a few consequences occurrence of ignoring safety measures when guests (whether they are riders, pedestrians, or tourists) seek their expensive possessions or show curiosity about strange locations and we as a witness should alarm them about the caution that will threaten them.

Fake it to Make it

It is the inside secret predictions about not only how the unverified and falsified info market audience quicker than official publishing but also demonstrates how monkey businesses are created through the mockup identification to simplify the process of startup and take advantage of the real id. The game is impactful because it symbolizes a precaution for news lovers and online visitors to be alarmed for unfamiliar promotions.

Cards Against Calamity

Equal distribution of the opportunity costs that will impact the environmental quality and also the life costs of the town community for the town planner; a player as mayor is responsible for selecting appropriate solutions in prioritizing sequences that minimize the risks other members are suffering as well as safeguard the biodiversity free of climatic damages. The game is impactful because it provides core concepts for securing the regional community with balanced financial amounts to cover life necessities and emergency measures.

Cast Your Vote

The brief overall explanation of the electoral procedure presidential candidates will experience about the current complex issues society will undergo and the options of the solution they want to proceed with; the player will serve as a voter to determine which candidate. The game is impactful because it illustrates the detailed map of the debating process of selecting the upcoming president.

5 Persuasive Game Ideas

  1. A game in which you choose a country to play as and try to colonize more planets in the solar system than the others. Loser faces oppression as a result of other countries being way more resource-rich than them.
  2. A game in which 2 players are the poachers and 2 players are the rehabilitation experts. The rehabilitation experts need to successfully repopulate endangered animals faster than the poachers can kill them off.
  3. A game in which players have to correctly identify whether particular foods are food-safe or not with the intent of educating people on the struggles of people with severe food allergies. Allergies could be randomly assigned to players perhaps with the roll of a die.
  4. A game in which players have to allocate resources to build as much green energy as possible. Maybe another player has to try to stop them from advancing the green-tech.
  5. A fishing game but themed around the great coral reef; except as the game goes on the reef gets smaller and less fish are able to be caught. Players try to get the most fish without being the person to endanger the fish population.

Thoughts on McDonalds Game & Monopoly

I personally really enjoyed the mcdonalds game. I like that it is fast paced and over-simplified in terms of running a business. I found it was really easy to be successful because I have played a lot of resource management games in the past. But overall it was a good satirical game and I think it got it’s point across effectively.

Monopoly was another story; I don’t like Monopoly in the first place, but it was a fun twist to have conditional rules that were different for everyone playing. It didn’t really have any specific purpose, aside from a social commentary of how marginalized groups could feel in the economy. So overall I would say that the added rules made Monopoly more fun, but not that much. lol