Objectified

Tori Flick

Designing For New Media

Objectified

 

It is astonishing to think that from the moment you wake up, almost everything you interact with within your day has been designed, and has been designed specifically for a purpose. Even things you wouldn’t think to have any sort of relevance or significance such as a post-it note, someone designed a post-it note with a specific function in mind.

One thing one of the designers said that I did not 100% agree with was that no concerns for an individual person are to be taken. Details surrounded who they are were not to be accounted for, but instead the “extremes” must be taken into consideration and those extremes, whether it be something like slow and fast, those are the details that matter; everything in the middle are not as significant.

One of the designers spoke of the goal to redesign tools and objects to better fit the needs and functions of everyone, looking at things such as garden shears or even pliers and measuring how they feel and if there are any small details to improve upon. The goal is to redesign things, with people not always realizing that it has been redesigned for a specific reason. This surprised me in a good way, because out of all of the things I interact with daily I never stop to think about how it was intentionally crafted to meet a certain need or purpose.

A key point I was highly in agreeance with emphasized the importance of recognizing and noticing a product for its attributes and form, so that the inevitable design of the product makes sense, and is not just shapes and things, but instead, in a way seems undesigned because of how natural the form seems.

Another thing to consider in design is that not everything lasts forever, so what will become of your designed object once it has served its purpose and no longer functions to standard? Some products may be made with environmentally-friendly and biodegradable materials, whereas some products may have been built to last and will not be capable of doing the same. This must also be considered by the designer.

Design is comprehensibly just a search for form. The form of how something should look to still achieve the same effect and functionality needs to be understood fully and processed. Design cannot exist without a form of some sort being taken, so the priority then becomes what is the most sensible and constructive form to take? It depends object to object what form is necessary, and what form will work for everyone, not just the medium margin. If a handle of something is designed too thin and someone suffering from arthritis can’t use the handle, then a redesign must take place to include that “group” as well. Design is all inclusive, and specifically a practice to make the lives of everyone a little easier, even if the users themselves are unaware.

Chapters 3, 4, & 5

Ethnographic tools give developers guidelines for improving their technology and service. For example on an online banking website, ethnographic tools will observe the details and maintenance of their site, providing thorough analysis of any problem areas as well as an areas that in general could use improvement, just so that a user has a seamless experience trying to use their online banking.

 

Design is meant to be desirable and beautiful and elegant and appropriate. Almost everything we interact with in our day to day lives is the product of design. A design is never complete until the needs of both form and function are met. An object should meet its purpose, (eg: A chair should hold the weight of a sitting person) while simultaneously making the object easy and comfortable to use while looking aesthetically appealing.

 

My favorite cereal being Lucky Charms, I can only eat it at certain times or when I’m in the right mood because Lucky Charms has been branded as a fun and enjoyable cereal to eat for kids specifically that are “magically delicious.” By associating the cereal with fun, I tend to want to eat Lucky Charms if I am not quite in a good mood, with the goal that the cereal will cheer me up.

 

Thoughts on Interaction Design Ch.s 1&2 Response_DaneMoore

Interaction design is concerned with the observation of human behavior in every day life. Specifically, it is concerned in how people use the objects around them, and analyzing how people respond to what an object does. Using these observations, the interaction designer is to analyze how that object can be improved upon so that the user can easily understand how to use that object, and how that object can be more easily used in a higher degree.
Interaction design itself is the constant improvement of how an object can be used and better understood to users. This has led interaction design to make use of psycho-analysis in order to improve existing concepts and even add new attributes to that object to make it more user-friendly. Because of this, interaction designers also become information architects and psycho-social researchers, in that they have to order the information gathered from observing both individuals and society at large.

Chapters 3,4,5

Ethnographic tools can help with relating to users and give a qualitative description of human social condition. In terms of improving the interactivity of an online banking website, ethnographic tools can help to identify different possibilities and instances that a user and the online banking website will share. By predicting these instances, it is easier to prevent issues so that the experience over all is that much more beneficial. While ethnography isn’t so helpful for retail and to try and understand buying habits, it can be helpful for a bank who’s main purpose is to make money transfers, deposits, etc, easy and hassle free to keep the clientele.

Personally I feel that a design is never really finished. There are always improvements and advancements that could potentially be made. However these potential improvements only come with the passing of time and with new discoveries. So although it can technically be limitless you can see that your design is “finished” when it is in its most simple form and can fulfill its function.You can tell when it is a success only through testing it. You must have actual people and users attempt to use and understand your product/design. If they can figure it out with ease and will continue to look at it rather than throw it aside, then it can be measured as a success. It is important to test for comprehensibility to tell if the user fully gets the design. A designs purpose is to solve a problem, whether it be usability, aesthetic, but mainly it revolves around function.
A product family that I use regularly would be Bath and Body Works Shea Butter. Over all it’s branding is a pretty strong name, especially in my age group. While I love the product anyway and have loyalty to it because of it’s quality and amazing scents, it is also a common ground among a majority of girls in high school and college about who owns which kinds. Because it is popular among my demographic it has that much higher of an image and is displayed as that much better verses generic scented lotion.

DaneMoore_Objectified Response

I agree with the designers in that design can be improved upon, and that it must possess certain attributes. Certain attributes that one of the designer’s specificed that I agree with is that good design must be utilitarian, unobstructive, honest, and easy to understand. Some other statements that I agreed with is that graphic design is not fine arts. I myself wasn’t able to discern that until after one of the designers made that distinguishment on camera. Other statements that I agreed with is that design must be created in an appropriate environment where everything works well, is organized well, that elicits us to want to interact with the design, and should also elicit nostalgia in the user/viewer (one of the examples used in the film was “That’s the chair that dad always sat in”).

One other thing that I did not discern too well about design that I learned on the film is that design is something that will be mass-produced, and that new design doesn’t last. Even though I did have a basic understanding of such, I did not think about it as deeply as the film went into both subjects.

Because of this film, my definition of design has actually changed. Originally, I was still thinking about design as in the fine arts sense; design is a composition of harmonizing or disharmonizing elements that represent an idea. Though it does technically hold true even in the graphic design sense, it was still only a sliver of the definition as a whole, and my understanding of design has expanded greatly because of Objectify and the designer’s interviewed. After seeing the film, my new definition for design is the harmonization of elements that allow the user to easy access of the product functions and the ability to have the user learn about the product in a thoughtless manner.

Objectified Response

Most of the designers were of the opinion that design should always have a purpose, regardless of what type of design it is. I agree with this to an extent. I think that some kinds of design should always have a purpose. But I think there are times that it’s okay for design to simply be pretty. Things that are nice to look at but do not otherwise have a purpose are not necessarily pointless. It’s important to people to be exposed to visually appealing things. Sometimes just looking nice is a design’s purpose. Others may disagree with me about this, but whether we all admit it or not, we all enjoy things that look good. Many of the things we do in our everyday lives revolve around this desire for things to look nice. Everything from brushing our hair to cleaning our houses reflects this need for our lives to be visually pleasing.

The way the people in the video talk about design didn’t change the way I think about it too much. To me, design is something that either makes you think or makes you feel something. My opinion hasn’t changed since watching the video, but I do think it has made me aware of more types of design to include in that definition. I am so used to thinking of design as something that happens on screens and on paper, and the video was a nice reminder that design extends to things such as furniture and tools. Purpose is definitely more important in those types of design.

I think design’s level of purpose varies among different types of design.

Objectified

It was very interesting watching real interaction designers at work in “Objectified.” Prior to the movie, I never would have thought of furniture as a means of interaction, let alone something that takes intense design work. However, there was one comment made about a man who does not make uncomfortable seating, but very clearly made uncomfortable looking plastic chairs. Other than that main comment, I did not particularly disagree with any of the designers. They were extremely insightful on how everything needs to be functional, yet personal. Without a personal touch, the design becomes meaningless. I also found it intriguing how one of the designers had branded his own appearance. Usually when thinking of design work, a person will think of a designer’s personal style. This man made something totally different of that; once seeing him, the image of him will always remain in memory. The movie definitely opened my eyes to more of the possibilities of design. Design becomes a brand, a statement, a part of every day life, and eventually trash. As a beginning designer, I never once thought of my work one day ending up in a landfill, or crumpled up in a trash can to never be looked at again. It was mentioned that design should get better with age, and be able to handle wear, and I couldn’t agree more. I don’t want to see somebody just throw away something I worked my hardest on. Moving forward, that is something I plan to keep in mind and work on achieving. “Objectified” opened my eyes a bit more to the endless possibilities of design.

Chapters 3,4,& 5 Response

•What information can ethnographic tools give you to improve the interactivity of an online banking website?

Ethnographic tools can increase the overall experience of online banking. For instance, if you view the journey maps, then you can determine which pages are most frequently visited and create quick links, or even what information customers most frequently need help with and can introduce more interactive aspects to create an ease of usability. By introducing more online interactive services, you will be able to provide a richer banking experience to your customers.

•At what point is a design finished? What makes it a success? What is its purpose?

While a designer is never fully done or finished with a project, there is a point where it is ready to be released to the public and the market. There are almost always aspects of a design that can be improved upon, however, the purpose of design is to create a usable and enjoyable experience for the user. Once a product reaches a point of usability and enjoyable performance, it is finished.

•Identify a product family you use regularly (can be anything from technology to consumables except for coffee). How has its branding affected your use, relationship, and experience with the product?

A product family that I use on a daily basis is art supplies. Being a graphic designer and enjoying fine arts, I tend to naturally love sketching out everything I possibly can on the daily. I lean towards Prismacolor products and its branding has definitely affected that decision. Growing up I would use whatever I could get my hands on for my projects. However, Prismacolor has a very artistic and some could even say controlled chaos look about it. I love that because I am a mess when I am creating things and I can relate to their branding. Also, their products create a great experience, I have never had anything to complain about.

Objectified Response

Objectified, to give expression to (as an abstract notion, feeling, or ideal) in a form that can be experienced by others.  Giving expression to a form or product is exactly what interaction designers do, so it really intrigued me that this was the title of the film. As a designer, I was guilty of viewing design as “making things pretty.” But after watching this film, I realized that design is in every aspect of a persons’ life and daily interactions. For instance, I am typing on my computer right now, someone designed this computer and every aspect of this computer to make my experience enjoyable from touch to visuals to usability. I, also, did not realize how quickly I judge something, whether it be a product or someone’s clothing choices that day, I judge it immediately on if it looks simple to use or if I would purchase it. During the movie, they said that sometimes the more simple designs are better because they promote easy usability. I completely agree with that, but I also believe that the simpler designs in this culture promote a sleeker image and often times make people look like they are higher end, which is something people strive for today. For example, Jane Harrington, who’s a color styling manager in PPG Industries’ auto-paint unit, stated that the most popular car color for the last five years has been the color white. Why? Because it is simple, understated, and looks more expensive than other colors; a look that most people strive for in today’s society. Which brings us to a point in the movie where there was a statement about creating an environment that will make people FEEL good about themselves and their life. Here’s where it gets tricky, the film emphasizes “wearing in not wearing out,” which means you want people to feel good for just a short time while using your product, but you want them to feel better and better overtime while using your product. You want them to have emotional experiences, which relates to the psychological aspect of design. In essence, you do not even want your customers or users to think about the design at all. As Objectified put it, “design dissolving in behavior.” If users are truly enjoying their experiences, they will not be focusing on the design or what is wrong because they will be so focused on the task that they are completing with your design.  You need to create something that is easy to use and timeless so that your product doesn’t end up in a landfill, and if you know that it is just a temporary product you really have to think about what will happen when its time is done. I never really thought about the after, and this movie really made me think about the after. You can not just keep making and making and making with out thinking about the lasting effects of your product. The “what’s going to happen not the what’s happening.” So, as a whole, I learned a lot about the numerous aspects of design, the emphasis on experiences and sustainability, and the after effects of your product.

Review #2-Single Page Site

For my second review, I chose NeoBred, a single page website. The site’s use of color is really good. It uses the black as the background color and white as the text color. The color of text on black background reflects the text really good. Black and white is a great combination to be used together. Use of black text on white background is very normal but using background as black and text as white is not seen everywhere and it feels different from usual and reflects the tone of the both colors. Other colors used in the website are yellow, pink, cyan and soft pink. The shades chose of these color are light and works really good with the black background. Soft pink color is used for BRED in the logo of the website, some text in section 1, and also for a small circle in sections 1, 2, 3, and 5. Yellow color is used in section 2 for heading ABOUT, a couple text lines and periods. Pink color is used in section 3 for a word of the heading, a line on the page and some periods. Cyan color is used in section 5 for one word of the heading again and just a couple words in the text. Cyan color also pops up in section 5 when you try to fill up your information in the space provided. All the colors used on the black background pop really well that gives the builder to achieve emphasis in his website. The text used is very neat and explicit font which gives a really good texture feeling.

In this single page website, user has to scroll up and down to explore the content of the website. There are five sections in the website, assigned accordingly to a specific section. A user can click on the section number linked on the bottom left corner of the webpage, and it will take the user on that section. Also you can scroll it up or down with your mouse to switch the section and there is a small mouse icon on the bottom right corner of the website that takes the user to the next section when he clicks on it. I really liked this mouse icon as it keeps bouncing and it is something new and unique that I found on this website. In the middle right of the webpage there is a menu section which is another option to navigate to all the sections except the home page. On the bottom left of the webpage there is a count that tells you which section you are on.

I think the colors used in the website make it easy to scan and read. Colors like white, yellow, pink, cyan, and soft pink works and reflects the text really good, and make the text easy to understand. Repetition also comes into the play since white text has been used on every page of the website to make the text easy to scan when it pops up on the black background.

I believe that the site is designed well. While I was looking over onepagelove.com to pick a website, this was the first website I found that is designed well out of first 20 I saw. NeoBred uses really good color combination which pops up the text and make the website easy to scan and read as well. It also has different ways to navigate the website and the user can pick whichever he likes the best. The best navigation way/controller I like in this website is the little mouse navigator on the bottom right of the website. Other thing I liked in the website is that the user has to scroll up and down rather than left to right. I personally prefer to have up and down scrolling since it can be down by using the scroll button on the mouse which is quite easier and quick rather than clicking on the left/right side of the webpage again and again. Overall, this single page is designed pretty good.

Review #2

Upon scrolling through OnePageLove.com, I was fascinated by the site resn.co.uk because of its design and concept. This site has a very sleek concept combining 2-D and 3-D elements and using two different color schemes. The main thing that I like from this site is that it does not require any scrolling. Everything that you need to see is right before your eyes.

The design concept itself it quite interesting. You mainly navigate the site through clicking and holding onto this 3-D drop that moves like it is looking at your cursor. Each time you hold onto the drop it displays one of six different designs to play around with. Each of these designs bring forth something different. The first one is in full black and white and is of apples and moons floating around in circles and they get bigger and smaller as you move the cursor. The second one is of a vibrantly colored 3-D cylinder and ball. The ball is controlled by your cursor and when you hit the cylinder with the ball it swings around in place, making different sounds depending on where it is hit. The third is of a bat that shoots out lasers from an ouija board that reveals a few different photos. The fourth one is a tunnel that switches from a black and white tone and a colored tone while also changing shapes between a circle, square, and heart. The fifth is a neon blinking bottle controlled by the cursor and when it is moved it releases various blinking, neon pictures. The sixth and final design is of shapes flying in a black background and bounce out of the way when impacting into the cursor. After a certain amount of shapes are hit it will switch to a white background with black shapes.

On the main page in each corner, there is a specific button. The drop-shaped button in the top left corner works the drop is you don’t want to click on it. In the bottom left corner, is a play button to reveal their showreel to watch. In the top right corner, there is a circle button to reveal what they do, some of their work, and their contact information. Lastly, since everything on the site has sound, on the bottom right corner, there is a bottom to turn the audio on and off.

I really love the design and layout of this site. The color scheme is a bit confusing to me, but I think it works very well together with the mix of black and white and neon, vibrant colors. Navigation on this site is also very easy for the simple user because everything is already there in front of you without have to do any scrolling. Another thing to make it easy to navigate is that everything is explained on what each button does. Overall it is a great site to have some fun on.

 

Review #2

Browsing through these single page websites Denis Smirnov’s was the one that caught my eye. The geometric design of simple architecture that gave the page depth drew me in. Then once I got to the actual website I realized that the architecture built itself as the page scrolled with it which has kept me interested for countless loops.
The page itself gives off an inside a computer vibe. It does this because it uses four basic colors red, blue, black and white. The black give a background that allows the red and blue building of architecture pop and give depth. There are also times when the color gets filled in and there are sheets of pure blue or red which catches the eye. The white is then used for the information he provided.
The information is all presented in the middle of the page left aligned and we aren’t able to scroll. The background does that for us or at least gives that illusion. The text itself is simple his name is the largest and then it gives three professional credentials in an ordered list. Below that he has icons that lead to his other pages such as Facebook, Twitter, Email and bittalk forum. When these icons are hovered over they light up as well.
In my opinion this site is well constructed because of the simplicity of use. The user does not have to do anything but read what is presented, which is enough to judge if one is interested or not, and follow the links which open in new tabs. The background is also simple but intriguing to watch as it grows and takes one on a short journey.

Charles Stockhausen

Review #2: Single Page Webpage

For the one page website review I chose www.jordancole.com which was on www.onepagelove.com.  This was a portfolio created by freelance artist Jordan Cole.  Upon entering the site, you simply see an image of a magazine page flipping.  It is assumed that this is some of his work.  Right at the first page there is the main image, a drop down menu on the side, arrows pointing in all four directions of the screen, and Jordan Cole’s name on the top and bottom of the screen.  You can only physically scroll up and down even though there are arrows pointing in all four directions.  You can’t scroll right to left.  You must click on the arrows with your mouse to move the screen horizontally.  By moving the screen, it moves to more of his work that has been shown in magazines.  As you move down the website it breaks into a different color with a different main image.  I am assuming that it is organized by each different project he created.  So when you scroll to a new ‘page’ it is a different project that he created.  If there are arrows pointing to the left and right, then there are more images of the project either on a different media device or different point of view.  Throughout the website his name is placed at the top and bottom of each page continuously reminding you who created the work while being a page break as the colors change between pages.

Overall the design of the website is minimal.  There is simply a colored background with the image of the project in front of it.  Everything has a clean and simple look because his designs themselves often have the texture in them.  Most of his designs tie in nature in some manner giving them texture.  This texture contrasts with the clean technology and colored backgrounds.  The only details other than the images themselves are the occasional use of shadows with the images.  As explained in The Principles of Beautiful Web Design, “Light and shadow establish visual contrast, and help to create the illusion of three-dimensional depth with two-dimensional media, such as pencil on paper or pixels on your computer screen.”  For example, he uses shadows to create the idea that these mediums in which his projects are on are sitting on a table or are located in front of a background.  Allowing these subtle shadows into his images makes them more realistic to the viewer.  He’s used it to show the width of magazine as well as the size of a computer against a table.  Using these shadows also helps show the different sizes he designs for specifically in media.  Showing the different forms of technology that art can be displayed on (phones, laptops, tablets, desktops) the shadows help create a more realistic and visual size difference.

The colors that Jordan Cole used within his website were a mix of warm and cool colors.  He used colors to spark creativity and action which follow with his constant outdoors theme.  He took into account the colors within his designs and the color he chose for the background.  For example, If the image of his work had primarily cool colors within it, he would use a warm colored background to create contrast.  The different colors helped to break up the webpage into smaller pages to represent the idea of looking at a new project.  Also, the colors had a very similar tone allowing the transition between them easy for the eye.

Overall the site is well made.  The navigation might take a second to think about it but after the user realizes they have to click on the arrows to move screens it is extremely easy to use.  The different forms of navigation located on the webpage are very large making them easy to find.  The organization can be a little confusing because I feel the user would someone question why Jordan Cole laid out the webpage the way he did.  I still am not entirely sure if each individual panel is a new project or if they connect in some manner.  So that could be more clear so the user understands what was a complete project.  I believe that using his name as a page break was very smart as it continues to remind the user of the artist while easily covering the transition from one block color to another.  He uses contrast intelligently throughout the webpage, especially on the about me and contact pages because he loses all color except his personal photo and everything is black and white.  Contrast is definitely the element he relied on heavily for his entire webpage and I think it was used well.  Overall the website is eye-catching and easy to follow along.

 

Interaction Design Documentary

In class we watched a documentary that focused on interaction design through it’s progress and evolution and influence with the user. The documentary featured several well-known and respected designers who used interaction design in various different forms. There were a few different points made throughout the film that I either agreed or disagreed or made me think a little harder. One point which was very strongly projected was that design is the search for form; and that form follows function. I suppose that in its simplest, most easy to understand terms, that yes, design is the search for form. Whether it be digital, traditional, interaction; design is a consistent search for a an answer, or a solution to a problem. I thought that the statement that form follows function was interesting, mostly just in the wording. I’ve never thought of it before, but it makes complete sense now, that any object, item or idea has a function and a purpose. If the form can’t fit the function or doesn’t allow for the function to occur anymore, then it’s overall design is purposeless.
One aspect of the documentary that really opened my eyes was the recreation/redesign of common household items. For example, in the beginning, there was a focus on a set of hand trimmers. I didn’t realize how many steps needed to be taken. It starts with finding a problem or finding a task that could be made easier. Once this is established there is a long experimentation process where the team finds the best solution. From here it is executed with 3d modeling and prototypes to make sure every aspect is covered before the product is ready for production. I have so much more appreciation for this area and how much brain power it takes to not just create, but recreate in a more positive way. I found it kind of sad that this type of design and thinking isn’t as common. Because of the level of intensity and hours spent, this is very financially taxing and a lot of businesses and companies cannot afford to hire people in these fields. Because money is an issue, we as a society choose to settle with the cheapest alternative even if the design and function suffer.

Chapters 3,4, and 5

  1. Ethnographic tools would need to relate back to the company culture and habits. There should be quick links to the most common used pages of the site/ services. The website should also show a safe and reliable theme. If it is a bank, they want to be seen as safe and trust worthy by their users.
  2. There can always be improvements to designs, so designs are never fully don’t. A successful design is one that incorporates all of the components in the user-product interaction (user, product, and context of use).   The purpose is to give the user a pleasant experience.
  3. The product family I use regularly is facial soap. I either use 2 brands, Neutrogena or CeraVe. Both of these brands brand themselves as natural, chemical free, and healthy for your skin, especially for sensitive skin. As I have sensitive skin, it does not make me break out and makes my skin feel great. I may only be limited to these two brands, but I do not actively look for something else because I have had nothing but great experiences with these products.