2 Replies to “Zach and Brayden – UNO Deconstruction”

  1. I do like the idea of taking a simple, well known, game and changing up its rules to create chaos. However, I do think the game would benefit from have a more clear end goal. I think the ways to win being on complete opposite spectrums makes the end goal too broad. I say either pick one, whoever has the most, or whoever has the least.

  2. 1: Only having one color of cards
    2: When I could no longer draw
    3: Be able to change the color in play more often
    4: Rules stating how to replenish a player’s draw pile once it has run out
    5: NA
    6: Fast, Overstimulating, and Energetic

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