Thoughts on Two Computer Games — Flowers & Journey

Flowers

The trip starts with empty green land — the mountainous valley and peaks without grass, its protagonist is flying petals whose mission is to seek other magical petals to get connected that will restore the exuberant landscapes. It is an impactful game because it educates us that collaborative decisions can fulfill the dream toward reality and that each process of environmental protection matters in determining how large amounts of grassland can be recovered.

Journey

The trip starts in a desert environment where the protagonist has the courageous confidence to overcome the upcoming obstacles and is willing to take opportunity costs; the main character believes that faith can be everywhere and is feasible if he dares to explore each solution strategy. If he thinks he can fly over the sky to dive deeper into his real insight, and fulfill it to become a reality. It is an impactful game because it not only demonstrates how faith can become the greatest power fuel for depressive periods of struggle but also proves that miracles do happen if you can accomplish each set of obstacles and challenges of life’s course; in other words, think barriers as the opportunity to gain weapon of creativity that defeat the confusions.