Objective: earn the most points
Required Materials: Regular deck of playing cards (two decks if more than 3 players)
Setup: shuffled deck in middle of playing area
Turns: Players take turns rolling a dice. Whatever number they roll corresponds with how many cards they can draw.
Points: Aces are worth 1 pt, 2=2pts, 3=3pts, etc.
Winning/Losing: when the deck runs out, whoever has the most points wins.
Play test Notes:
Questions
-clarify card worth
How quickly did they learn?
-very quickly
What kinds of interactions did the players have?
-reactions to rolls, cards drawn
What confused players?
-Aces being worth only 1 pt
What made players excited?
-didn’t know who was winning/score till end
-joker cards
-suspense
What did your players enjoy doing?
-speed – “can play with friends when hanging out”
Did any aspect of the game frustrate players?
-counting scores?
Notes:
-Game maker dealing cards to players added to experience – “made it feel like casino”