- A speed based card game that’s played by going around the group in a circle, and taking (quick) turns attempting to lay any matching set of three in a row in the middle. The player who lays down the final matching card is the one who get’s the set, so you have to be smart about what cards you lay down and which ones you hold on to. It is also possible to void, block, and swap cards that are laid out on the table depending on what cards you pick up. Whichever player has the most matching sets of three at the end is the winner.
- A humor based card game similar to Cards Against Humanity, where players are dealt a series of cards with funny phrases, words, and fill in the blanks. Players go around the group and take turns laying down cards to create a story/sentence. The only catch is players aren’t allowed to speak or make noise. If a player does vocally react then they are out of the game, and a new round starts. This goes until there’s only one player standing.
- Slasher – a card game where each player is thrown into the role of a horror film protagonist with multiple killers coming after them. Players are dealt a hand of cards that will act as the key to their survival, and help them defeat, escape, or kill the slashers (all worth varying points). There are 4 total sections of this game, acting as different parts of the night. The goal of the game is to survive until the end of the night (all four sections), and earn as many points as you can.
- Deception – a trading based card game where each player is aiming to collect four of a kind, while not letting the other players catch on. It’s more or less a version of go fish where you’re allowed and encouraged to lie about which cards are in your hand. As long as you don’t get caught. If another player catches you in a lie you have to forfeit whatever cards you were lying about and then the entire game is down a set of four.
- Paparazzi – a card game where the goal is to collect as many celebrity picture cards as you can. Except the more pictures you collect, the harder they get to “take”. Players are thrown into wacky scenarios (sometimes at each others hand) and it is up to them and their cards to navigate a way out without losing their opportunity to take a picture card.
Slasher sounds interesting. Makes me wonder what tools are players given to survive? Would some tools be more effective against particular killers, drawing coffee might keep a player from falling asleep, protecting them from Freddy Kruger?