Questions to consider during play and answer after play.
1. What was the most frustrating moment or aspect of what you just played?
The only thing that was frustrating was when there was another dice added and it confused me. I didn’t really know what was happening then but then we went back to one.
2. What was your favorite moment or aspect of what you just played?
My favorite moment was when we all got to share some of our experiences with one another and relate to each other.
3. Was there anything you wanted to do that you couldn’t?
Maybe some sort of time element when sharing experiences?
4. If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?
Maybe remove on the cards that all players should answer if the whole game is social and no individual card tasks.
5. What should be improved with the next version
Adding a time aspect? Arrows on the game board? I was confused what lily pad to go to next
6. What was the games message
Socializing/ sharing experiences/ relating to each other/ being supportive
7. Describe the game in 3 words.
- cute
- calm
- social
Thank you for playtesting our game! I definitely agree with your feedback about the die and having a time limit on talking.
thanks for you feedback! I definitely want to rethink the board path and movement, as well as the dice.
This game seems interesting, what catches my attention are the graphics. I need to focus not only on the graphics, but the game play too. I really need to explore more of these games…
This game had great graphics, i think it really catches your eye and makes players more intrigued to play