Game rules:
The game when setup :
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Details of the pieces:
- Prompt Cards: A stack of cards containing statements or questions for players to use.
- On their turn, a player draws a card from the Prompts Pile.
- The player reads the prompt aloud and decides to share either a truth or a lie related to the prompt.
Front of “Prompt” Card:
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Back of “Prompt” Card:
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- Lie Cards: A stack of cards with challenges or tasks for players to complete if they guess incorrectly.
- Incorrect Guess: If a player guesses wrong, they must follow the instructions on the drawn Lie Pile card, which may include:
- •. Performing a silly task. •Sharing a secret. •Completing a dare.
- Incorrect Guess: If a player guesses wrong, they must follow the instructions on the drawn Lie Pile card, which may include:
Front of “Lie” Card
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Back of “Lie” Cards
- Wild Cards: nclude special cards in the “Prompts Pile” that introduce unique rules or actions when drawn.
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Process Photos – making
- I don’t think I have any orginally process photos since I made all of it digitally and used all the same files since the beginning.
- Design iterations – There hasn’t been any real design alterations since I decided to not move forward with this one and it was the seconf game I made. I hope to expand on it in the future at some point though.
- An overview of changes to make – This game still needs a lot of work. I think I would love to add some sort of point stytem rather than it just being to get so many cards to end to the game.
- Your thoughts and lessons learned from play testing- This game could be very entertaining to say the least but it really depends on the audience. Some playtesters weren’t affraid to be caught in a lie and that made the game fun. Other rounds weren’t as fun. I think I need to incorperate a way to encourage players to tell lies no matter what.