Game Maker’s Playtest Notes Pt. 1- “Truth or Lie”

What questions did your players have?

  • “What happens if everyone guesses wrong?”
  • “Can we lie about anything, or does it have to be the prompt?”
  • “How do the penalty cards work?”

How quickly did they learn how to play?

  • Players picked up the rules quickly, within a few minutes of explaining the game.

What kinds of interactions did the players have?

  • Players engaged in lively discussions and debates while guessing whether someone was lying.
  • There was a lot of laughter and teasing as players tried to spot the lies.
  • Some players bonded over hilarious penalty tasks or shared personal stories.

What confused the players?

  • The rules for penalty cards and what they had to do were sometimes unclear at first.
  • Some players were unsure how much they could exaggerate or elaborate in their stories.

What made players excited?

  • Successfully guessing when someone was lying.
  • The challenge of coming up with creative, believable lies.
  • The unpredictable nature of the game and the funny penalty cards.

What did your players enjoy doing?

  • Telling creative lies or funny truths.
  • Guessing whether others were telling the truth or lying.
  • Watching others complete the goofy penalty tasks.

Did any aspect of the game frustrate players?

  • Yes, some players found it frustrating when they had to act out silly tasks during penalty rounds while others guessed. It felt awkward and detracted from the flow of the game.

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