What questions did your players have? Am I going the right way?
How quickly did they learn how to play? Not long,
What kinds of interactions did the players have? Reading each other’s challenge cards. Playing the challenges for team activities.
What confused the players? How many points they got per challenge- if it was per right answer or all together.
What made players excited? Gaining points and acting out the challenges
What did you players enjoy doing? Gaining points and see what path they went based on their rolls.
Did any aspect of the game frustrate players? The game being too short for some because they weren’t lucky on their rolls.
While I haven’t tested your game, I’ve kind of noticed that in general you need to be careful about relying to much on rolling dice, because some players get frustrated when the dice aren’t in their favor.
I realized that while play testing, sometimes the game is long and sometimes it’s not