1. Diced Up is a game where players compete to collect dice by rolling higher than their opponent. The winner is decided when no more dice are left in the pool.
2. Retyrant is a game where players use cards as money and compete to see who can retire with the most.
3. Stockpile is a game where players have to work together to get rid of all of their cards (collecting in reverse) while still remaining competitive by collecting other cards to avoid nuclear war.
4. Elevation Is a game where players use dice to collect cards, and the player with the highest stack at the end wins.
5. Amazing Trace is a game where players have to trace an original drawing in a limited time and vote on whose is best. The first to collect five “best drawings” wins.
Thoughts on “Bang”
The premise of Bang is a spaghetti western movie, which is a wild west themed movie produced in Italy or by Italian filmmakers. In this regard, the game manages to capture the spirit fairly well. Every card is written in Italian as well as English, and they are themed after old western films.
In “Bang,” Each player has a different role to play, and a different way to win. There is a sheriff, some deputies, outlaws, and one renegade. The sheriff wants to maintain order, so he and the deputies win if the outlaws are all killed. The outlaws want no law, so they win if the sheriff is killed. The renegade wants to be the new sheriff, so he wins if he is the last one standing when the sheriff dies. You kill other players by shooting them. This is accomplished by playing a “Bang” card on your turn aimed at them. Every gun only does 1 damage, but different guns have different ranges. The winchester rifle, for example, has a range of 5, meaning it can hit a player 5 spaces to the left or right of the user. When a player is out of lives, they die. There are also cards that can cause damage to one or more players, give them items, heal them, and more. All in all, I think Bang is a simple game with a lot of depth to it.
5 Survival Game Ideas – Week 4
- Antidote – The world has fallen into a state of apocalyptical chaos and it is the player’s job to develop, distribute, and administer the antidote to as many zombified humans as possible. Players have to be careful and stay alive or they lose the game.
- Evasion – Players are hunters in South America. But they soon find themselves being hunted by the local wildlife. The players must find their way out of the jungle alive before a jaguar, bullet ant, or any other dangerous animal catches them as prey.
- Murder Incorporated – Players are undercover agents working for the NYPD in the 1940’s. The goal is to infiltrate the Mafia in New York City and take it down. Players may have to do some questionable things if they want to complete their task.
- Plane Crash Weekend – Players must find and collect resources from their plane which has crashed. It will be 2 days before a search party comes to find them. Survive for 2 days to win.
- Regrow – Regrow is a farming game based in post-war America. Times are peaceful, but all seeds must be found and new growing systems must be developed due to the intense change of the physical landscape. When you can’t grow anything to sustain you, you lose.
Game Design Ideas – Theme: Elimination
- Mine Field – players take turns spinning the wheel to determine the number of spaces they can progress on the board. Each space prompts different actions such as abilities to take lives from other players or earn crowns to ultimately win the game.
- Secret Agenda – players take turns retrieving cards from a deck that prompt them to take action, each action changes what happens with the other players’ hand, changing whats in front of them every round.
- Last One Down – similar to war, players draw cards one by one and flip in unison. however, the cards aren’t numbered, they each have different abilities and powers.
Week 5-Game Ideas
- “Potted” everyone picks a pot to play as and has to go around the board and collect their specific petals as fast as they can.
- In “Crystal Mayhem” every player gets a sheet of crystals to collect and they have to go through different caves and find them.
- In “Mixology” every player gets drink menu cards and has to collect the ingredients the fastest, whoever gets 10 drinks made wins.
- “Traffic Cone” each player has to collect traffic cones that are placed around the board by stacking them on top of the player’s pawn, however, if any fall at any point you lose those cones.
- “Brain cell” is a memory game and the more pairs of cards you can collect and put together the more brain cells you get, player with the most pairs win.
Collecting game ideas
1 Defenestration is a board game in which players compete to overthrow the king by collecting the most weapons.
2 Dragon is a board game in which players compete to be the best dragon by colleting the most shiny objects.
3 Empires is a board game in which players compete to make the best empire by colleting land, money and population.
4 Dwarfs is a board game in which players collaborate to make a dwarf kingdom by collecting all valuable metals in the mountain.
5 Gold rush is a card game in which players compete to have the most gold.
Brainstorming Games for Collecting Themes (W5 – Benjamin Zou)
Rainfalls Treasures — Collecting Micro-Minerals From Precipitations
The Impression(s) of the Game (why is it fun): Abundantly tiny pieces of organic materials from artificial rain could become the source of farmland decorations for better cleansing of environments.
Brief Info: Rainfalls Treasures is a strategic and narrative game in which the players wear and turn on the special vacuum for minerals collections in case the rain shows the colors cues for the treasures for achieving enough amounts for enhancing the better appearances of the farm ground.
Beatbox Treasures — Amounts of Precious Items By Hitting The Rhythmic Lights
The Impression(s) of the Game (why is it fun): The amounts and lengths of each musical beat determine the quantity of the treasures.
Brief Info: Beatbox Treasures is a rhythmic game in which the players slash the dropping beats from the treasure case and not miss any of them to prevent harm from dropping and treasure lost due to inaccurate targeting by using different squares figures and directions of knives.
Silent Rhythmic Track — Skilled Runner Crossing Musical Beats Free of Noise Interruptions to Others
The Impression(s) of the Game (why is it fun): Obstacles runners stay on the destinated blocks without tapping into the calming space and falling off the route.
Brief Info: Silent Rhythmic Track is an adventurous rhythm game in which the players complete the musical obstacles challenge without tapping to the quiet spot (otherwise the neighbor will chase you for a while at first time, the second time you lost) and falling off the path by using big step crossing, occasional jumping, and sliding left and right to avoid annoying reserved spaces.
Sync Laser-Focus — Hitting the Laser Spot Instead of the Canvas
The Impression(s) of the Game (why is it fun): Following the sync beam’s locations and directions from song beats without empty targeting the object and miss catching the light that will cause damage to the canvas.
Brief Info: Sync Laser-focus is a rhythm action game in which the players use postures with a laser catcher to follow the rhythmic laser directions by pinning and sliding in four directions (etc.).
Musical Gestures — Heads-up, Hands Hitting, and Feet down
The Impression(s) of the Game (why is it fun): The beats field is divided into three sections vertically, which the head, hands, and feet will need to respond to the upcoming rhythmic beats.
Brief Info: Musical Gestures is a rhythm action game in which the players use physical postures to follow the rhythmic beats by using straightforward closed hands in four directions horizontally and an open hand for each heavy beat; heads lifting for jumping up and down arrow, feet sliding for left and right arrow (etc.).
Week 4 Game Ideas: Part 2
The first half of my game ideas for this week was published by accident, here are my two remaining game ideas.
Game Ideas: Part 2
- Crazy Colors: Crazy Colors is a competitive game in which players have a random assortment of colored tokens and the goal is to have a stronger ‘hand’ than other players each turn by using their tokens that have differing effects for each color.
- Hole in One: Hole in One is a collaborative game in which two players work together to throw balls in an assortment of cups and gain the most points by getting the most points or by using balls to knock other players balls away from cups and denying them points.
Rule Set for Captain’s Lost Treasure:
- Objective: Gain the greatest amount of money within the game.
- Required Materials: A set of different card types relating to the game.
- What goes where?: There is a pile for each card type as well as a discard pile, set this up before the game begins.
- Who goes first?: The players can decide who goes first by any means.
- What resources do players get?: Players start with a hand of cards, a certain amount from each type of card.
- How & When do players get more resources?: At the start of every turn a player can draw one type of card.
- What actions can the player take on a turn?: Players can start by drawing a card and then playing any card in their hand they are able to.
- How can other players respond to those actions outside of their own turn?: Other players can have cards in play that may effect the card that the current player plays.
- Define Winning/Losing: A player wins when they gain the highest amount of money or every other player has been defeated. Players are defeated if all of their people cards are taken out.
Animal Theme Game Ideas
Cat Domination
Cat Domination is a card game in which players build cat armies in order to infiltrate homes of dog owners and convert them to cat people. The more dog owners the players convert the more points they gain.
- Cats are the best pets
- You walk around with dog shit
- Make the best pet choice
Shark Bait
Shark Bait is a game where players start as a baby shark and work their way through the ocean catching prey and growing into a bigger shark, while avoiding predators. Grow into the biggest shark to win the game.
- Ferocious and fierce
- Be the biggest beast around
- Sharks are the ocean kings
Mouse in the House
Despite the title, no this is not a new version of Mouse Trap it is quite the opposite. In Mouse in the House players play as a mouse in the house (clue style board) wreaking havoc and chewing as much as possible while avoiding traps.
- Mouse infestation
- Chewing and gnawing your things
- Catch them if you can
Monster Mash
Monster Mash is a matching card game in which players work to put cards together to build a completed version of their monster. The person who completes building their monster first is the winner.
- Cute monster mash up
- Bring to life your creature first
- Matches win the game
Cryptid Hunting
Cryptid Hunting is a game where players follow clues to find and capture each cryptid in existence. The player who captures the most cryptids is the winner.
Brainstorming Games for Fictional Themes (W4 – Benjamin Zou)
Rainfalls Fertilizer — Precipations for the Flowerpot
The Impression(s) of the Game (why is it fun): Fulfilling sufficient liquid nutrients from the rainy sky in various clear instead of dirty drops for growing plants.
Brief Info: Rainfalls Fertilizer is an adventurous and strategic game in which the player holds the plant pot to run the paths that fill artificial rain to receive the core seeding ingredients and be aware of avoiding harmful chemical substances by using a collector and shield.
Icefall Booms — Resonating Blades with Icy-rhythm
The Impression(s) of the Game (why is it fun): Icefall crashes as the song hits where the acutely magical ice-knifes attack ices in various directions.
Brief Info: Icefall Booms is an adventurous and rhythmic game in which the players utilize the magical ice knife to destroy the dropping ices by using various directions to effective targeting blocks.
Harvesting Earth — Restoring the Remains
The Impression(s) of the Game (why is it fun): Do rusted organisms only be abandoned by pollution? There are innovative sci-tech approaches to achieve the renaissance of preserving the cultivated soils and eliminating the haunted spirits which lead to supernatural phenomena that will worsen the malnutrition of the farmlands.
Brief Info: Harvesting Earth is a narrative and adventurous game in which players will start a travel journey on the spoiled ground to collect the regeneration substances by jumping, sliding down, and sliding to the left or right to achieve the enhanced restructuring of the harvest land (once they occur in some path, don’t ignore them; else the Ghostly Halloween Pirates drop down from the illusional “City of the Bridges”—Pittsburgh PA will chase you for several distances; only have one chance to fix; in other words, if you ignore the key substances for twice, game over) and also preventing the ghost eruptions besides them. (The farmers will give Thanksgiving gifts for you which you can purchase the new enhancements for running further to rescue more spoiled fertilizing ground)
Sunroof Farming — Solar Materials for Temperate Harvest Year-long
The Impression(s) of the Game (why is it fun): The organic solar components of Mars (the planet with full organic soils and rocks next to our Earth) are distributed almost everywhere which only need collections without huge investments of scientific inventions; however, the surrounding environments are oftentimes so cruel like a sandstorm, land cyclone, and thunderstorms oftentimes hide them deeper gradually that would not only harden the shortcut to dig them out, but also the hazardous for solar energy seekers. They thought of some approaches that could be the key to resolving the negative impacts of disasters.
Brief Info: Sunroof Farming is an adventurous strategy with a science fiction format game in which players collect the solar components from the Mars grounds (both on surfaces and underground) in various landscapes (Ex: mountains, basins, plains) to ensure enough energy to seed the plants in case of extreme climates by using some motor operators like speeding (escaping from rapid sandstorms coming that will spoil the core energy materials on the ground), digging (for the thunderstorm that could be risky for players—energy seekers), and jumping (for land cyclone which for both players’ safety and preventions of the energy materials dropping).
Ice-Shelf Kindler — Will Glacial Island Uncover its Greenish Soils
The Impression(s) of the Game (why is it fun): Once upon a time, there is a tremendously pure island free of any pollution and surrounded by a green atmosphere of plants and animals as well as benefited microorganisms; after the ice age, the land composed of icebergs and frozen soils which plowed farm is almost gone, the regional populations strongly depend on the export products from other lands. However, one day, a few ice age survivalists thought some strategies could shrink the icy layers of the land to plant the new seeds – is it feasible?
Brief Info: Ice-shelf Kindler is a sci-fictional and historical fictional narrative strategic game in which players act like local ice-age survival Greenlanders to seek the warmer spot of the icy area (shown in color) to ignite their heater and drop some fertilizers for achieving the sustainability of its agriculture by using heating location pin and seeding gun.
Game Ideas – Survival Theme
1 – Zombies is a physical game in which players are split into two groups, zombies and survivors, the zombies goal is to infect all of the survivors without getting killed, and the survivors goal is to “kill” all the zombies without getting infected.
2 – House of Horror is a role-playing board game where players are separated and all attempting to escape from a Haunted House by first reuniting with other players and then using clues to find the correct way out.
3 – Survival of the fittest is a card game where players attempt to survive the end of the world by collecting various supplies, weapon, and safety cards and using them to level up their “survival skills”.
4 – Sink or Swim is a stacking game where players try to keep their game piece above the “water level” by using their own/stealing other/trading blocks.
5 – Battle Board is a board game where each player takes on the persona of a warrior and players them must make their way around the board, leveling up points and battling every time two players “meet” on the board.
Collaboration Game Ideas
- Stranded – 2 or more teams of people who have never operated a sail boat before race to get their sail boat operational and reach the other side of a lake before the other teams.
- Disasters – collaborative card game in which the players work together to manage themselves and their teammates needs/objectives and must complete a task relating to the disaster.
- RC Madness – a physically-oriented game in which the players have their own RC controller that controls only 1 part of the car, players have to navigate a course.
- 8 Ball Sinker – a pool table game where players try to maintain a streak of sinking pool balls first try in order to try to set new records
- Garbo-be-Gone – Teams work together to collect as much garbage as possible in public spaces
Week 4 Discussion and Game Discussions
Game Reflections:
- Dominion: Dominion first appeared like it would be a hard game to get the hang of, but I was surprised by how easy it was to learn. The game also had a great level of strategy to it, I had to be constantly planning out my next moves as well as dealing with unexpected circumstances such as pulling cards I didn’t need at the time or when other players would play cards that disrupted my hand. Overall a fun game that appears to have many interesting strategies that I would need multiple runs to learn.
- Carcassonne: Carcassonne was a game I have actually played a bit beforehand so I already knew some things going into it. I just had to be given a brief refresher on the rule and I was ready to go. I feel the game is easy to understand but there is still a lot of strategy and luck that goes into playing this game well. Overall the game was as fun as I remember it being and I’m sure this won’t be the last time I revisit this game.
5 Game Ideas
- Captain’s Lost Treasure: Captain’s Lost Treasure is a competitive card game in which players draw character, item or loot cards in order to be the first player to reach the Lost Treasure by defeating all other players or amassing the greatest wealth.
- Luck of the Flip: Luck of the Flip is a board game in which players flip a coin in order to move across the board, the amount of spaces they can move is equal to the amount of identical coin flips a player got in a row, the goal is to reach the end before the other players by landing on the most beneficial spaces and getting the best luck.
- Land Ho!: Land Ho! is a board game in which players amass an army before landing on an undiscovered island, the players then fight to take total control of the new land by destroying the other players armies.
Week 4- Game Ideas
Theme- Survival
- “Post Apocalypse”, the characters in the game have to survive the elements of different regions to make it to the safe house.
- “World Takeover ”, the players in the game have to expand their colonies the fastest. This can include trade, settling and even battling other players for land.
- “Imposter” , in an Alien infested world a group of people have to try to stay hidden and collect supplies to survive. However, someone in the group isn’t who they say they are, the imposter’s job is to steer the group away from supplies and kill them off.
- “The parent”, the players are children and they notice something isn’t right with their parents, their job is to survive the obstacles their parents create and get out of the house
- “The wood”, the players have to make it out of the woods without being eaten or trapped by the mythical creatures in the forest.
conquest themed game ideas
1 Armageddon is a board game in which players fight a demonic invasion.
2 Galactic conquest is a board game in which players compete to control the galaxies by building fleets.
3 Marauder is a board game in which players compete to be the best pirates by upgrading their ship.
4 Valhalla is a board game in which players compete to reach Valhalla by increasing your fame and fighting larger battles.
5 Ragnarök is a board game in which players try to stop rampant gods.
Week 4 Game Ideas – free theme
Mercy is a card conversation game where one person is the king and the other players are peasants affected by various afflictions (based on the cards they draw). The peasants must appeal to the king for mercy and aid in their plights. The king awards mercy to one person (the winner of the round), everything is rotated so there is a new king, and the next round starts. The person with the most mercy points at the end wins.
What a Drag is a card conversation game where the players must create a drag stage name for a drag queen/king based on the word cards in their hand, and then debate who has the best stage name of the round. Whoever has the most ‘best stage names’ at the end wins.
Married in a Hurricane is a card conversation game where players must create an absurd situation for two people to get married in based on the word cards in their hands. The person with the most absurd idea wins the round, and the person who wins the most rounds wins the game.
Phone Numbers is a card conversation game where players must use the letter cards to spell out the end of a phone number (ie. 1-800-96-TWINS) and explain what that phone number would be for. The best phone number/explanation wins.
Toppings is a card conversation game where the judge pulls a card that has something that can have toppings on it. The players must decide what toppings will go on the item based on the word cards in their hands, and the judge picks the most (or least) appealing.