The rules and mechanics we really did not have to change at all because it was perfect. The only thing we decided to change was the board itself. We obviously had a few ideas that we could incorporate but it made the game a little bit too complicated. The biggest debate was to either make the player have attempts or a time base system to do their tricks each turn. The time one gave way to many chances to do it, while the attempts forced the game to be more competitive. We did however decide to remove a rule which I don’t I don’t remember the name of. The point of it is that if you successfully complete a trick you can continue to go up the ladder until you complete a difficulty card from every color. The player then gets bonus points from doing it. We had to remove it because an experienced player could win the game within one round. Regardless I’m happy how everything turned out though.
My best game
I would have loved to continue with my game because it was fun and enjoyable to make. The only problem though is that there were more cons than pros. Regardless of it being fun, my friends and family found way too many loopholes throughout the game. Unfortunately decided to scrap the game and go a different route for my final. Me and my group mates decided to make a finger board game that involves a point system for completing tricks. I honestly thought it was a very unique idea that I have not seen before. We all agreed immediately that we would do this for our final. It turned out great in my opinion. We want to potentially make a sequel somehow next semester maybe regarding certain signature tricks that involve specific skaters. Big one being Tony Hawk obviously. I loved the game I made but this game was by far the best one for all of us.
Gallery Grippers
I like that you have the option to play in a group or solo. Only heist game I’ve seen out in general that I actually like. I’ve seen games like this at stores and it just doesn’t look interesting. However in this case I feel like it is done very well and again I like that you can play it solo as well. Some of the other games I’ve seen or played you can’t get strikes or caught. In this case you can. You can get caught and lose your money. I’m excited to see how the final board will turn out after laser cutting it.
Manor of the Dammed
I think it’s really cool that every game is different, with the time and building the board itself. I think it’s really thought out and put together very well. Not sure why but it makes me think of D and D a little bit, which is not a bad thing.
Toss Salad
I like the idea of using action cards to get the ingredients to make a salad. I agree though with the action cards, I feel like people mainly focused on the chaos versus the actual point of the game. Regardless though I like how everything came out, especially the design of the cards.
Court of Champions
I like that it’s a trivia game based on one subject. The improvements made from the original prototype to the new board is very good. It’s cool that you put in the time to 3D print everything instead of buying them online.
Garden Glory
I like the point system. Love the design of the cards, it’s very simple but clean. Want to see how the new greenhouse spaces work. I love how she took notes from photosynthesis and applied it to her own.
Game review
Kelsey’s and Grace’s game
Was it fun? Yes I thought it was really simple and fun to play. What made it better is when somebody could not solve a riddle so the players just end up grilling each other. The interactions were funny to be honest, just everyone trying to solve some of the riddles is awesome. I can not talk because I don’t think I got one right. To learn the game it took under two turns for me at least. Honestly everything is very simple and easy to learn and I cant really think on anything that can be improved. You know you did a good job when Owen can’t exploit your game somehow.
Game prototype review
The way play testing affected me at least is the different ways people view the rules and game itself. For instance, I had Owen play test for me outside of class and he found a way to exploit every rule I made. Pretty much the game I made is for game players like Owen. It sucks that he was able to exploit all of the rules I made but without play testing none of us would be able to figure this situation out. If we were to release games like this without play testing, all of our games would fail because we need people like that to exploit the games in order to fix it and make it better. Other than that, all the other games I have played could not be exploited like that which is good.
Zombie Flux Review
Zombie flux is an interesting game to say the least. There are multiple ways to win the game and multiple way to mess up other players. One of the ways is reaching different goal cards. The players can use rule cards in order to change the rules in ways of benefiting or negatively affecting the players. Its a frustrating game for sure, don’t get me wrong. But I love the fact the rules and goals of the game change throughout it.
Forbidden island review
Forbidden island is a team building game which requires the players to work together in order to escape the flooding island. You go around collecting relics and trading with your teammates in order to escape the island alive. You have cards that can help you achieve that goal quicker by for instance the shovel thing where you can dig back up some parts of the island so it does not sink. You continue to do that until all the relics are at the exit with your teammates intact. Without your teammates or relics you will not be able to escape. Truly there is nothing I do not like. The game is perfect the way it is.
Catan Review
Fun game but its not fair when Professor Ames plays with us becausse he has an unfair advantage. All jokes aside, its a simple game that involves ruling the die to hopefully land on one of the squares that you have land on. There is definetly strategy involved in this because you can play it safe and just get the area near you or you can stretch your land out to claim more resources and get a bonus for having the longest road. It is a little rough though if you are not able to move because of the fact you will be extremely limited on resources. The trading factor fixes that a bit so you can get resources that are hard for the players to obtain. Overall i think its a fun game to play, I wish the land was bigger so the game can last longer.
Prototype 1 Reviews
Evan’s music game(sorry i forgot the name)
I like the simplicity of it. All it takes is everyone rolling the die to determine the amount of cards they get. With said cards, you use them to create music which is then played at the end of the game. I think its brilliant because I have never seen anything like it. I could see teachers using this for students to learn how to make music.
Connor’s Building game
Similar to Evan’s, its another game that I have not seen before. I like the fact that its a race to win and requires skill in order to do good. I loved how there was different difficulties as well with a variety of different pieces to build with. The instruction were a litle confusing at first when we played but overall I think it is great. I loved the idea of making like a blueprint with the help sheet attached to it.
photosynthesis
It’s a new kind of game to play for me. I like the use of the sun rotating around the board to give players certain unique advantages. On top of the you can strategize to put the tall tree in the center to block sunlight from other characters trees but your own. The only problem I see is that if there’s a new person playing the game, the other players can easily exploit this and win the game easily. I think it would be cool if there was a way to remove other players trees to slow their progress. Interesting game to play but I’m not sure if it’s the type of game I would play.
week 5 hw collecting
Indiana Jones Game- Explore ruins and find rare lost artifacts. Each item has its on unique ability. Collect sets of the artifacts to gain a collection bonus.
Sanctuary- Explore lost islands and find mythical creatures to tame. To find more rare creatures, players must complete quests. Upgrade the creatures habitat and collect more in game currency. Collect items through the galaxy to upgrade your ship to explore deeper parts.
Space Explorer Game- Travel through the galaxy and explore new planets you find along the way. Players keep a journal to keep track of their findings.
Card collecting game- Collect cards that contain items, player, and creature cards. After a certain amount of turns, players use those cards to create a deck and battle each other. Cards can be found throughout the board.
Nature- Players explore vast ecosystems to photograph their findings. Finish sets to unlock the ability to create digital photographs. Certain photos you take can give you in game abilities to help you along the journey.
