demon buddy is a story about a young boy who is very lonely and ends up summoning a demon to be his best friend.





design courses, syllabi, schedules, resources and policies
Poster:
file:///Users/sarahjuristy/Desktop/College%20+%20Univeristy/RMU/web-design/iceland.html
Interactive narrative:
file:///Users/sarahjuristy/Desktop/College%20+%20Univeristy/RMU/web-design/bugs-homepage.html
360:
file:///Users/sarahjuristy/Desktop/College%20+%20Univeristy/RMU/web-design/toy-box.html
Loop:
Chakra Crusade
Objective:
The objective of Chakra Crusade is to align all 7 Crystals in their designated Chakra Rows by the end of the game to reach total enlightenment and harmony.
Components:
Set up:
This game can be played with 3-5 players
Start of the game:
Actions include
OFF card actions:
ON card actions:
Movement:
Sabotage:
Defense (can be played anytime)
Important: Crystals can only move forward in their current Chakra Path. They cannot switch Chakra Paths .
Beyond first round:
Your goal is to place 3 crystals into the center aligned spot of each Chakra Path.
Aligned Chakras cannot be affected by any card once earned.
Winning and Losing:
โI am Enlightened!”
They win immediately.
If multiple players complete their seventh token on the same turn, all are enlightened and share the win.

































During the course of this design, it went through many reworks. From fixing confusing directions, card size, amount of cards in each category, and changing how a players turn would work. I am pretty proud of what I reworked and testing to see how fluid the game is. I strived to make the cards cut as neat as possible which was tedious, but I am proud of committing to that. Moreover, the game became more fluid once I changed the hand limit to 5 cards (no more or no less). My last change was adding more spices to give people more chances to make recipe combos, and adding a Jammer scoresheet.
Loop Animation : https://rmu.andrewyames.com/wp-content/uploads/2025/10/Cat_Sleep_Animation_1_V2.mp4
Interactive Narration: https://scratch.mit.edu/projects/1254431991/editor
Interactive poster:







For my final project I deiced to make a board game based on ghost hunting. This was the 3rd attempt for a game like that’s, as previous iterations were tough for users to understand. This one has a better quaily board, colored chacarer tokens and updated rules. I wanted to dye the players, however rit dye was extreamly messy and didnt adhere well, so alcohol based markers were a subsitute, otherwise all pewioces are 3-D printed or cardstock.
This gallery link serves as a way to see a few insights on my interactive poster, as well as the functionality. I have also attached the GitHub link for those that would like to try.
https://docs.google.com/presentation/d/1jr2pcVHScqo36sbHi760FVrBqlsqMFuK502BSYVWms0/edit?usp=sharing
This gallery serves as a way to view previous iterations of the Nascar 1984 looping animations as well as other experiments. Below I have attached the google slides link, as well as the fully developed final animation video.
https://docs.google.com/presentation/d/1-rBPcBbGC0i2s_dUQnZANox7VHHqRAHWogyiE2HDatQ/edit?usp=sharing
This gallery serves as a way of viewing previous iterations, the final iteration, the build process, and some videos as well. I have attached the Google Slide link to view the slides as I make small edits.
https://docs.google.com/presentation/d/1XV5AMR1MXIYWwN7XT20zi6n1nItfQdzJOQNnHG86Bbs/edit?usp=sharing