Was it fun? Yes!
What were the player interactions? Every man for himself. You could unintentionally ruin someone elses plan by buying the gem they were saving up for.
How long did it take to learn? Initially not long but it took longer to fully understand the strategy behind it.
Would you play it again? Yes! We tried to but he wouldn’t let us
Analyze the game using the 3 act structure. The beginning of the game involved us learning the rules and strategies. The middle part of the game, we were building up our stock of gems to buy more. The end of the game was reached when one person got 15 points.
What are the collaborative and or competitive aspects of the game? There was little collaborative interactions in this game (no trading). It was possible to sabotage but not usually very intentionally. The game was competitive as it was every man for himself.
What is the game’s metaphor and which of the game’s mechanics standout? The game was about earning and buying gems with resources. A gam-changing mechanic was the rule that you could only have 10 gem tokens in your hand at one time. It kept gameplay going and leveled the playing field.
I really enjoyed this game too! Watching other people take the gems or cards that you wanted was super stressful though!