citadel review

Was it fun?

yes the game was very fun, and the instructions were very straight forward.

What were the players’ interactions?

their was a lot of sabotage, every decision you made about what character you picked limited the choices of others. the assassin, thief, and warlord cards made it really fun because we started to know who had what card so it was more fun to kill or steal.

Would you play it again?

yes i would love to play, it is one of the few stratagem games that i really seem to enjoy. their were also a lot of cards that we didn’t end up using.

How long did it take to learn?

it was almost an immediate knowing of how to play after i read the rules, but over all i think the group took about 10 minutes.

Analyze the game using the 3-act structure.

their wasn’t much learning curve to the game to so the second act was most prevalent in this game, and the 3rd act was a very brief one because it may seem like one person was winning but then their can be so many curve balls thrown in with order of choice changed and with no clear circle of who plays next it was a very you don’t know until thieve already one type of feeling.

What is the collaborative and or competitive aspects of the game?

the competitive aspects of the game were very clear, with the king their was a competition for who gets to go first, and knowing that the game could change during every turn it made it even more a me against them than a bide your time type of game.

What is the game’s metaphor and which of the game’s mechanics standout?

very single card having its own mechanic made the game so fun, my 3 favorites were the warlord that can destroy anyone’s buildings, the architect because you can build up to 3 buildings instead of one, and the merchant because of all the mone you can get.

the tile game( i forget the name)

Was it fun?

it was very simple and fun.

What were the players’ interactions?

their weren’t direct interactions but any tile you could place could lead to someone getting eliminated.

Would you play it again?

yes but i don’t think it has the play multiple rounds at once because it is almost the exact same every time.

How long did it take to learn?

the wording was a little weird but it was a pretty straight forward game, about 10 15 minutes.

Analyze the game using the 3-act structure.

their was never really a third act to the game, because their were so many lines on the board it was hard to tell if someone would get eliminated by their play, most of the time was spent in the second act.

What is the collaborative and or competitive aspects of the game?

the competitive is the fact if your close to someone you can force them out if you play your tiles wright.

What is the game’s metaphor and which of the game’s mechanics standout?

none of the mechanics stand out to me, the only one that i think is cool is the fact you have to go to the end of a line and if someone else places them down you have to move too.

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