Forbidden Island


Was it fun?

Answer: Yes, I liked the collaborative aspect of this game, kinda took a load of stress off.

What were the player interactions?

Answer: Slow to start but then everyone got into it as time went on.

How long did it take to learn?

Answer: After reading the rules, not very long.

Would you play it again?

Answer: Yes it was fun ngl

Analyze the game using the 3 act structure.

In the first act things would flood but it wasn’t the end of the world.

In the second act we started to gain avatars and things flooding was a bad thing

In the third act, we made it to the helicopter lift and all won.

What are the collaborative and or competitive aspects of the game?

Answer: The competitive aspect WAS the colaborative nature of the game. It really brought every player into a team member state of mind.

What is the game’s metaphor and which of the game’s mechanics standout?

]Answer: I think the games metaphor was to always do what’s right for the group. The game mechanic that I enjoyed was when a certain number of cards deemed a player a certain avatar.

2 Replies to “Forbidden Island”

  1. That game mechanic does sound super interesting and I don’t think I’ve played anything with a mechanic like that.

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