Sara Estus – Pandemic Game Review

Was it fun?

I do think Pandemic was fun, although the aspect of reading a lot of rules and conditions in a game is often pretty daunting, it was interesting to see the different aspects of how we can win and lose in the game. I think what would make it more fun would be to win the game

What were the players’ interactions?

We spent a lot of time trying to plan out our moves before we decided to follow through with them. Collin made a lot of good choices throughout leading the team, but I think our flaw was just not fulfilled playing the game with confidence

Would you play it again?

Yes, though the irony of the Covid Pandemic was a little goofy, it is an interesting game to play and collaborate on

How long did it take to learn?

We spent about 15 minutes trying to figure it all out but got the hang of it in the first 10 minutes of genuine playtime.

Analyze the game using the 3-act structure.

Act one was primarily about us getting our roles and firsthand of cards, we went around and figured out what our roles allowed us to do Act two was when the game got into the spreading of the disease cubes, and we were losing a lot of confidence in winning. By Act Three we were succumbing to losing, which we did.

What is the collaborative and or competitive aspects of the game?

The pandemic is very collaborative! The only way to win is to team up and take out the disease cubes.

What is the game’s metaphor and which of the game’s mechanics standout?

“Can you save humanity?”  The biggest mechanic that stood out to me was only certain player roles could travel the board in specific ways, I have not seen that mechanic used in board games before.

3 Replies to “Sara Estus – Pandemic Game Review”

  1. Certain roles only being able to move in specific ways does seem like an interesting mechanic for a game.

    1. We had to constantly look back at what we could do…and then we realized we read it wrong and had to rethink xD

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