poem
Playtests
week one notes
“Chance Against Chess” Final – Harmony Jablon
Chance Against Chess Case Study
Mason Tosadori Week 2 of gaming notes
Mad Dash Game Board
Game Notes Final Week-Emma Ribblett
Game Review for Mason by James Harding
The only frustrating aspect of the game I can see would be the rock-paper-scissors, and I would recommend the option to roll a dice to see who goes during the turn.
I enjoyed the gameplay and the mechanics. Easy to understand.
I would adjust the health, for example double the health to make the gameplay last longer.
Game Review for Norina by James Harding
The only frustrating moment I had was the length of the game in case the players would be in a time constraint. If there was unlimited time, this wouldn’t be an issue.
I enjoyed all other moments, the game was engaging and fun.
The scoring system where all players either begin with 20 or so points is an awesome idea and it can be changed to accommodate the time-frame of how long individuals would want to play.
I do not have any recommendations for improvement with the next version, this version was optimal.