Disclaimer: I don’t have any ideas worked out these are just quick ideas that came to mind
Cat. Card. Game.
Horror Story collaboration game
design courses, syllabi, schedules, resources and policies
Disclaimer: I don’t have any ideas worked out these are just quick ideas that came to mind
Cat. Card. Game.
Horror Story collaboration game
First Act: You are introduced to the beans and all the different types that you can plant and how much they cost! How many beans can you plant, and how much can you make?
Second Act: I think this can be shown through all the different trades you can do with the other players.
Third Act: Finally, you see after three “days” whoever harvested and made the most money from their bean, wins!
Did I enjoy it?
Yes I did! It was fun to see all the funny elaborate trades you can make with people. It gets you hooked fast after you figure it out. It’s a game that I will definitely replay one day. It was so much fun.
One game idea I have is a type of battleship idea, with multiple players, one board, and with chance cards. If when you roll dice you get a certain number that is on top of the card, you have to do what is on the card, for example maybe sabotage another player, or even pull a card that could hurt your progress in the game.
Another game idea I have is a horror game, with a storyline that is based off of a short story I made. I would like it to be a card game where the group of people don’t know who the killer is except for the killer. The group needs to gather evidence (go fishing for clues ((there is a lot of backstory behind that quote))) to find the killer and finsh the game. Which ever “shipmate”gathers the most evidence against the killer before they eliminate everyone, wins!
I love me a good sabotage game, Id like to create a game that encourages a lot of players with random mini games they can play, where comedy and sabatoge gains you more points
In my opinion, I believe every game should have a little sabotage, it adds a lot of fun and quick thinking. My current favorite game has a lot of beautiful graphics and great fighting mechanics
List the games you’ve played and currently play.
I have grown up playing the Sims, Minecraft, Elder Scrolls games, FNAF, Fallout, Dark Souls and currently I play the Elder Scrolls, Wukong, and Elden ring
Yes, there is a fight that you’re immediately put into that shows an amazing game play and storyline. Then you play through more story conflicts and gameplay to advance your leveling, and I currently haven’t finished it
I always start with a metaphor for my ideas
There are so many people in my class that I’d be so happy to work with, I would like to work with someone who is stronger in art style and design than me. I feel more proficient in creating the concept of projects.
Was it fun? Kind of! It was hard to catch on to all of the new rules, made it a slow play
Interactive? Yes! There was a lot of interaction from trading cards to playing actions just for yourself.
Was it easy to learn? No, I think the concept was easy to learn but the new rules took a minute to catch on to.
Re-Playability? Yes! Easy to replay