Out of the Woods
A board game where players must find their way out of a forest and avoid its inhabitants by moving, placing tiles, and rolling dice.
At Sea
A board game where players explore the ocean and find land by placing tiles, moving, and drawing and playing cards.
What Dreams Are Made Of
A card game where players look for their way out of a dream world by drawing cards and choosing which action to take.
The Road Home
A board game where players try to find their way home on a map of the world by drawing cards and choosing an order to play them.
Cavern Climbers
A board game where players make their way up and out of a cave by moving, placing tiles, and drawing cards.
Out of the Woods and What Dreams are Made of are compelling metaphors. I’d be curious to learn more about how each of these work.
I can see how tile laying and movement would work well in out of the woods so I’m wondering how the chance of a dice role will effect the players.
Check out: https://boardgamegeek.com/boardgame/198454/when-i-dream