Final review

Lily Clifford

1.Humor is good

2.Need to work on the voice part

1. Add little more activity

2. The part with no talking is good

  1. I like the photos
  2. it would better if there’s is little music
  1. I like the colors
  2. If lava was red it would be awsome

Nikayla Haynes

1.Starting is good

2.I would try from different angels

  1. I like the cat part
  2. I would change the size of the peson
  1. Ethan Bookbinder
  2. It would be nice if there is music
  3. . Light part was cool

Kyla Bowman

  1. Idea is good and simple
  2. I would fix the shadow comming from another object.

Sara Krim

1I like the music chanbges based on the person’s emotion

2.I might try in darker room to show better

Saoimi Jimenez

I like the color it would be nice if there was a anmiations

Noah

I like the animation it was smooth

Gaigge Stebler

I like the animation and the humor

Jana Almatani

Thre game was fun but little confussion

Kayla

I like the animations

Gavin

Need to work on the footstep sound

Projection


My project is a short video set in a playground environment where a child is explored and observed through the use of a handheld flashlight. I chose to use a flashlight because it allows the light to actively follow and respond to the subject’s movements, turning light into a storytelling tool rather than just illumination. As the child thinks, jumps, sits, climbs, and slides, the shape and focus of the light shifts to match each action, highlighting specific moments and guiding the viewer’s attention. The light not only reveals the space but also creates a playful and dynamic atmosphere that reflects natural childhood behavior, including small imperfections like slipping or sliding back while climbing. By recording these moments, the project captures a simple and familiar experience, while demonstrating how light can shape perception, emphasize action, and transform an ordinary environment into an engaging and immersive story.

Bekzod N

1. Nikayla Haynes

2. Close enough

3. The actions with the prop

4. Maybe make some parts clearer

5. It was okay but a little slow

1. Kayla Bowman

2. I’m not fully sure

3. The concept

4. Maybe improve the angles

5. It was fine

1. Gabrailea Thomas

2. I’m not sure

3. The overall idea

4. Maybe smoother editing

5. It was okay

1. Ethan Bookbinder

2. Yes

3. Voiceover

4. Human body and movement

5. It was good but a little short

1. Tyler Lucas

2. Yes

3. The way he is lifting

4. Probably make it slower

5. Yes, it was

1. Anoni Valeri

2. I’m not sure

3. The visuals

4. Maybe better pacing

5. It was okay

1. Lily Clifford

2. Yes

3. Using the 360 camera

4. Probably record as her POV

5. Yes but a little rushed

1. Murro Gill

2. I’m not fully sure

3. The idea

4. Maybe clearer scenes

5. It was okay

1. Aliena Sargent

2. Yes

3. Voiceover

4. Probably reshoot from POV

5. Too much movement, could be slower

1. Nada Almatani

2. Yes

3. The way she does things in an odd way

4. Make the video a little shorter

5. Yes, it was smooth

1. Sid Crabtree

2. Yes, he did a good job

3. The way he falls

4. Get closer when he is sitting

5. It was good but needs more brightness

1. Gaige Stebler

2. Yes

3. Filling his water bottle

4. Probably use subtitles

5. Yes

1. Saoimi Jemenez

2. I guess so

3. Voice over

4. Maybe not black and white

5. Add more movement like walking

1. Noah Schardt

2. Yes

3. Sound effects

4. Maybe improve editing

5. It was good

Final game documentation

  1. Fortune District is a simple dice game where players try to earn money. Each round, players roll a die, and the player with the highest number wins one chip ($1). The first player to reach $20 wins the game.
  2. I simplified the rules and removed meeples and phases. Now the game only uses dice and chips.
  3. One player said they did not understand phase 3 and the meeples. This helped me realize the game needed simpler rules.
  4. I would add a small twist to make the game more exciting and improve the instructions so they are clearer.
  5. .

Version 1

Version 2

Player tester Sidney & Gaige

Player tester Sidney & Gaige

  1. Finding the each card’s purpose
  2. Attacking another person
  3. Do something like Uno.
  4. Remove the heart.
  5. Add some new cards, like characters or something.
  6. Whoever goes to zero first loses.
  7. Strategic, patient and intelligent

Player tester Gabriella

Player tester Gabriella

  1. It’s kind of hard to understand
  2. Different images, colors.
  3. I wanted to get rid of my cards easily.
  4. Change the some rules.
  5. Simple steps
  6. End the game with the lowest score.
  7. Cute, confusing and mystery

Playtest for Gabin and Lilly

Tester: Bekzod N

Playtest for Gabin and Lilly

1. Finding the right color

2. Jumping to the different colors

3. Something helps you to jump to the end.

4. Remove the purple.

5. Different colors.

6. Go to the rainbow first.

7. Test your luck.