Week 2 Lauren Yunk

Question Set 1

  1. What Mechanics would you like to use for a game with a theme that revolves around being the size of a nanometer? If I was able to shrink down to the size of a nanometer, I would like to create a device to is able to go into the human body and find the organ/bone. This will be educational and allow people to learn where parts of the body are located. If you can’t find it within a certain amount of time, the next player gets to steal your turn and get double points for finding it.
  2. Who are you making games for? Hasbro because they made the board game “Operation”.
  3. Who will be your play testers outside of class? Someone who is familiar with using the computer and can easily grasp instructions for a new game.

Question Set 2

  1. Can you think of a game you were able to play without referring to the rules? Connect 4 because it is pretty self-explanatory. The directions are in the title of the game.
  2. How do you define what a game is? A game is an activity involving rules that may or may not have a definite winner and loser.
  3. What features can make your games more intuitive? Having a game that is easy to learn yet enjoyable once you get the hang of it. Something that makes you want to come back and play again.

Question Set 3

  1. What was your gateway game? What do you play to introduce others to gaming? My gateway game is 500. Im not sure if thats the right title, but its just Gin Rummy but you go til get 500 points. I think this game is pretty easy to grasp and I love to play it.
  2. What features to gateway games share? Simple instructions that can be understood by all ages.
  3. What are the 10 beautiful mechanics and what should you aim for with your own? Noblesse Oblige, Heat, Set-Making, Card Tapping, Cow Tipping Rule, Popping, Hand Order Rule, Paddlewheels, Communication Breakdown, and Constant Shuffling. These should be implemented into a game to have a challenge and make it more interesting.
  4. How does luck and strategy factor into game play? Luck is something you cant control but helps along the way, while strategy is decision making throughout the game to benefit yourself by trying to win.

5 Game ideas that can be played using cards

  1. Manifoldtare – a game of solitare but you play with a group of people. you deal out the rest of the deck after placing the cards down and you compete to finish the game. Whoever finishes first wins.
  2. Lucky Loser – a game of crazy 8’s but you dont want to be the person who gets rid of all their cards first.
  3. Jokes on You – a game where you delt 7 cards and are trying to make a 7 card run but the joker card is involved. You trade with the other players to get the cards you need to make the run but whoever has the joker card has to find a way to trade off the joker without letting the other players know you have the joker. You cant win if you have the joker in your hand. If someone gets the run while you have the joker, you lose
  4. little war – you play war but the smallest card wins instead of the largest card

Bohnanza game review

  1. Was it fun? Yes! At first it was a little confusing but once we all got the hang of it we were all very involved and enjoyed playing.
  2. What was the interaction? You would trade with other players in order to get a better harvest.
  3. How long did it take to play? The game too aproxamently 30-45 minutes.
  4. Would you play again? Yes the game is very competitive and makes everyone get involved.
  5. Three Act Structure – Act 1 involves reading the rules and setting up the game by dealing out the cards and the field cards. You can also do a practice round to understand the rules. Act 2 is when you trade your cards and try to get better ones to make a better harvest. Act 3 is after the deck has been shuffled 3 times and you run out of cards the game ends. Whoever has the most coins from harvesting your beans is the winner.

3 Replies to “Week 2 Lauren Yunk”

  1. I dig the title Manifoldtare. Tell me more about how multiplayer solitaire will work and how it would be different than Dutch blitz?

  2. Your nanometer game idea seems like a great tool that medical students could use to help study and learn the human body!

  3. I like this game idea, sorta reminds me of the magic school bus idea I had, where each person explores a human body board and learns anatomy through playing

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