{"id":7087,"date":"2023-03-23T10:33:03","date_gmt":"2023-03-23T14:33:03","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=7087"},"modified":"2023-03-23T10:33:03","modified_gmt":"2023-03-23T14:33:03","slug":"playtest-for-starting-roots","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=7087","title":{"rendered":"Playtest for Starting Roots"},"content":{"rendered":"\n<p>Playtest for Mia (Starting Roots)<\/p>\n\n\n\n<p>Playtesters- Family<\/p>\n\n\n\n<p>Most Frustrating?<\/p>\n\n\n\n<p>The event cards. There were too many in the deck and kept pulling the same cards.<\/p>\n\n\n\n<p>Favorite moment?<\/p>\n\n\n\n<p>Liked stealing plants<\/p>\n\n\n\n<p>Wanted to do it but couldn&#8217;t?<\/p>\n\n\n\n<p>Play material cards at any time during a player&#8217;s turn. Not having a specific order in which to play cards. Wanted to fill more orders for customers.&nbsp;<\/p>\n\n\n\n<p>Magic wand?<\/p>\n\n\n\n<p>Have groups of plants with different difficulties. Make less event cards. Separate events into a separate pile and have an event card in the material cards in which that player can hand another player that card for them to pick an event card.&nbsp;<\/p>\n\n\n\n<p>Would you play again?<\/p>\n\n\n\n<p>Yes&nbsp;&nbsp;&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Playtest for Mia (Starting Roots) Playtesters- Family Most Frustrating? The event cards. There were too many in the deck and kept pulling the same cards. Favorite moment? Liked stealing plants Wanted to do it but couldn&#8217;t? Play material cards at any time during a player&#8217;s turn. Not having a specific order in which to play &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=7087\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Playtest for Starting Roots&#8221;<\/span><\/a><\/p>\n","protected":false},"author":215,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[],"class_list":["post-7087","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/7087","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/215"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7087"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/7087\/revisions"}],"predecessor-version":[{"id":7088,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/7087\/revisions\/7088"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7087"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7087"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7087"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}