{"id":7030,"date":"2023-02-27T12:02:26","date_gmt":"2023-02-27T16:02:26","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=7030"},"modified":"2023-02-27T12:02:26","modified_gmt":"2023-02-27T16:02:26","slug":"week-4-game-thoughts-3","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=7030","title":{"rendered":"Week 4 Game Thoughts"},"content":{"rendered":"\n<p>Observance: This game was an interesting take on Battleship&#8217;s game play. I was only able to experience one side of the game, the US side. It had interesting game mechanics such as hiding certain buildings\/locations and trying to find the other player while they are moving around. The message of the game was also front and center, as I played I was constantly thinking about how the game related to real life.<\/p>\n\n\n\n<p>Chess War Game (Title is Slipping my Mind): This game was an interesting take on Chess&#8217; game play. Neither myself or the person I was playing with were to familiar with Chess and how it worked and I do believe that impacted how we played the game. I was able to quickly move all the civilians to my side, winning me the game, but I feel the game ended so quickly because both players were unfamiliar with how Chess usually works. I later watched two others play the game and both players were much more familiar with Chess and watching them play I noticed there was a lot more strategy being used and the game was much closer. Overall an interesting game with a good idea and message.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Observance: This game was an interesting take on Battleship&#8217;s game play. I was only able to experience one side of the game, the US side. It had interesting game mechanics such as hiding certain buildings\/locations and trying to find the other player while they are moving around. The message of the game was also front &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=7030\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Week 4 Game Thoughts&#8221;<\/span><\/a><\/p>\n","protected":false},"author":192,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[],"class_list":["post-7030","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/7030","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/192"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=7030"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/7030\/revisions"}],"predecessor-version":[{"id":7031,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/7030\/revisions\/7031"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=7030"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=7030"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=7030"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}