{"id":6780,"date":"2023-01-12T16:37:41","date_gmt":"2023-01-12T20:37:41","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=6780"},"modified":"2023-01-16T14:16:11","modified_gmt":"2023-01-16T18:16:11","slug":"game-thoughts-1-9","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=6780","title":{"rendered":"Game Thoughts 1\/9"},"content":{"rendered":"\n<p><strong>Flowers<\/strong><\/p>\n\n\n\n<p>I like the idea of the game and I understand why people play it. Flowers has beautiful graphics and animations. The sounds and soundtrack are soothing and pleasant. Personally, I just don&#8217;t play games like that. I find I analyze them more as a piece of art and not as a video game. <\/p>\n\n\n\n<p><strong>Journey<\/strong><\/p>\n\n\n\n<p>I was far more interested in this game than flowers. I loved that there seemed to be more mechanics to learn and master with the controller. For some reason I felt like I was achieving more in Journey than I was in Flowers. I also associated the Journey game with other similar games I have played which I think made me ask more questions about how they manipulated the environment differently. <\/p>\n\n\n\n<p><strong>Calvin Ball<\/strong><\/p>\n\n\n\n<p>I did not like this. No thank you. <\/p>\n\n\n\n<p><strong>Cow Clicker<\/strong><\/p>\n\n\n\n<p>Cow Clicker took me back to 2009 freshman year of high school. I thought it was a stupid waste of time then, and I think it is now. When I think about the amount of time people waste on things like Cow Clicker, I don&#8217;t doubt the inevitable extinction of the human race. That&#8217;s all. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Flowers I like the idea of the game and I understand why people play it. Flowers has beautiful graphics and animations. The sounds and soundtrack are soothing and pleasant. Personally, I just don&#8217;t play games like that. I find I analyze them more as a piece of art and not as a video game. Journey &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=6780\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Game Thoughts 1\/9&#8221;<\/span><\/a><\/p>\n","protected":false},"author":221,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[91],"class_list":["post-6780","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","tag-game-design-2"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6780","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/221"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6780"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6780\/revisions"}],"predecessor-version":[{"id":6781,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6780\/revisions\/6781"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6780"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6780"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6780"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}