{"id":6714,"date":"2022-12-15T23:35:41","date_gmt":"2022-12-16T03:35:41","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=6714"},"modified":"2022-12-16T20:59:13","modified_gmt":"2022-12-17T00:59:13","slug":"earn-it-review","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=6714","title":{"rendered":"Earn It Review"},"content":{"rendered":"\n<p>Most Frustrating Moment of Play:<br>I feel as though this game has the potential to become very tiresome and repetitive with an entire 52 card deck. Additionally, it\u2019s a game that allows either player to ignore the action on the card if they don\u2019t feel like performing that action. This can lead to games where both players are fighting over the cards they feel it is worth the effort to acquire. It may end up shortening the game significantly depending on what players are willing to do.<br>Best aspects:<br>The idea of a game based around completing physical tasks is always an interesting one, especially if a judge is involved to determine when a task is actually complete. This is a very interesting idea for a game, and I think it could be fun if it was refined a bit.<br>Add\/Change anything?<br>I\u2019d probably shorten the deck, but you can also change the actions. Imagine this game had a deck of its own cards and materials, and the actions were things like, \u201cdraw a smiley face,\u201d or, \u201cstand on one foot longer than the other players.\u201d The competitive aspect of this game can really be leaned into.<br>Play again?<br>I\u2019d definitely consider playing this game again, provided it was refined. I like the concept, just think the execution could use some work.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Most Frustrating Moment of Play:I feel as though this game has the potential to become very tiresome and repetitive with an entire 52 card deck. Additionally, it\u2019s a game that allows either player to ignore the action on the card if they don\u2019t feel like performing that action. This can lead to games where both &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=6714\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Earn It Review&#8221;<\/span><\/a><\/p>\n","protected":false},"author":184,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[],"class_list":["post-6714","post","type-post","status-publish","format-standard","hentry","category-game-design"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6714","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/184"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6714"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6714\/revisions"}],"predecessor-version":[{"id":6715,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6714\/revisions\/6715"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6714"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6714"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6714"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}