{"id":6408,"date":"2022-10-20T14:15:25","date_gmt":"2022-10-20T18:15:25","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=6408"},"modified":"2022-10-21T08:44:31","modified_gmt":"2022-10-21T12:44:31","slug":"thoughts-on-games-ive-played-this-semester","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=6408","title":{"rendered":"Thoughts on Games I&#8217;ve Played This Semester"},"content":{"rendered":"\n<p><strong>Flux<\/strong><\/p>\n\n\n\n<p>This was the first time I got to play the original version of flux, and I enjoy the specialty versions a lot better. Flux is always a little slow to learn the first time you play, but pace increases as you play the game. Overall, I think Flux is too slow because of the reading and amount of rules you have to keep in mind. Strategizing can take time on your turn making game play slow. I do like the game as a whole. I think if I had a group of friends I consistently played that game with I&#8217;d grow to love it more.  7\/10 would play again. <\/p>\n\n\n\n<p><strong>Love Letter<\/strong><\/p>\n\n\n\n<p>I absolutely loved this game. I loved how simple yet complex the game ended up being, and the idea that you quite possibly always had a chance to win even if you were behind. The pace of this game was fast and very easy to learn. I liked that it was easy to learn, but strategizing took time to perfect. 9\/10 would play again. <\/p>\n\n\n\n<p><strong>Tokaido<\/strong><\/p>\n\n\n\n<p>This was by far my favorite in class game so far. I loved everything about this game, and I&#8217;m determined to buy it so I can vacation as every character it has. I loved the group interaction that this game triggered. I loved that it was more &#8220;friendly&#8221; competition rather than &#8220;cutthroat&#8221; competition. The pace was slower, but I felt as though that was intentional because the artwork is so beautiful so overall it didn&#8217;t bother me. Easy to learn despite the several pages of rules. The way the booklet was designed made every question I had while playing very easy to reference. 11\/10 will purchase. <\/p>\n\n\n\n<p><strong>Photosynthesis<\/strong><\/p>\n\n\n\n<p>Photosynthesis was an interesting game. I never really decided whether or not I liked it, I think I would need to play it again. I&#8217;m leaning towards not liking it I think because of the little player to player interaction. I very much was only worried about myself and my own trees and trying to get light points. I felt at points I wasn&#8217;t even playing against the other players I was just trying to get light points to do more actions. The pace was a bit slow, but picked up once we got a hang of the game. 5\/10 not a lot of interest in playing again. <\/p>\n\n\n\n<p><strong>Bonanza<\/strong><\/p>\n\n\n\n<p>Another class favorite of mine. The player interaction was some of the most fun I&#8217;ve had playing and the mechanics of the game were so unique and inspiring. I wish there were other tokens to use as money, but I assume that removing some beans from gameplay is the point by having the cards double like that. Also, it was fun to beat Max at a game. 11\/10 will purchase. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Flux This was the first time I got to play the original version of flux, and I enjoy the specialty versions a lot better. Flux is always a little slow to learn the first time you play, but pace increases as you play the game. Overall, I think Flux is too slow because of the &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=6408\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Thoughts on Games I&#8217;ve Played This Semester&#8221;<\/span><\/a><\/p>\n","protected":false},"author":221,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47,64],"tags":[],"class_list":["post-6408","post","type-post","status-publish","format-standard","hentry","category-game-design","category-game-reviews"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6408","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/221"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6408"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6408\/revisions"}],"predecessor-version":[{"id":6409,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6408\/revisions\/6409"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6408"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6408"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6408"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}