{"id":6350,"date":"2022-10-11T18:32:49","date_gmt":"2022-10-11T22:32:49","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=6350"},"modified":"2022-10-11T18:32:49","modified_gmt":"2022-10-11T22:32:49","slug":"week-2-magic-circle-and-pacing","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=6350","title":{"rendered":"Week 2 &#8211; Magic Circle and Pacing"},"content":{"rendered":"\n<p>The Magic Circle as we discussed in class is more of a frame of mind. It is not necessarily a physical space or circle, but it is the area in which the rules of the game apply. <\/p>\n\n\n\n<p>Pacing is important in game design obviously, but specifically it plays a big role in how likeable the game itself is. If a game is too slow paced, it can bore people or disinterest them. If a game is too fast, the game has no real incentive to play and can be found pointless, not entertaining. There has to be a balance in the pacing to allow for some strategy but also some gratification that allows the users or players to feel like they&#8217;re winning in some sense or at least have the chance to win. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>The Magic Circle as we discussed in class is more of a frame of mind. It is not necessarily a physical space or circle, but it is the area in which the rules of the game apply. Pacing is important in game design obviously, but specifically it plays a big role in how likeable the &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=6350\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Week 2 &#8211; Magic Circle and Pacing&#8221;<\/span><\/a><\/p>\n","protected":false},"author":176,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[],"class_list":["post-6350","post","type-post","status-publish","format-standard","hentry","category-game-design"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6350","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/176"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=6350"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6350\/revisions"}],"predecessor-version":[{"id":6351,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/6350\/revisions\/6351"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=6350"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=6350"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=6350"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}