{"id":5899,"date":"2022-09-06T08:30:27","date_gmt":"2022-09-06T12:30:27","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=5899"},"modified":"2022-09-06T09:29:23","modified_gmt":"2022-09-06T13:29:23","slug":"kobold-game-questions","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=5899","title":{"rendered":"Kobold Game Questions"},"content":{"rendered":"\n<ol class=\"wp-block-list\"><li>In my opinion, every game should have a good reason to play it. Do you want to play it because the art is pretty? Because it is a beloved childhood game featuring your favorite artistic license? Because the idea of an ever-changing set of rules intrigues you?<\/li><li>For all the games I&#8217;ve played, please see the attached file. Note, this list is nowhere near conclusive, I just don&#8217;t have a great memory.  <\/li><li>I&#8217;m not sure what my favorite game is, so I&#8217;m not sure if the three act structure applies to it. Some games I have enjoyed include Dragon Age 2 (video game), Hand and Foot (card game), and Red Dragon Inn (board game). Dragon Age 2 definitely has a three act structure, as it is telling a story. How long you spend in each act depends on how many of the side quests you do and what story paths you choose. Hand and Foot has a &#8216;setup&#8217; bit, a &#8216;meat of the game&#8217; bit, and a &#8216;conclusion&#8217; bit within each round, but also across the whole game if you count trying to win as the conclusion. Finally Red Dragon Inn could probably be considered a three act structure if you think about it really hard. I tend not to think too hard for that game and just enjoy knocking people out of the Bar.<\/li><li>When coming up with the ideas for a game, I find myself doing a mix of both mechanics and metaphors, though I would probably lean more toward the metaphor and working out a mechanic to fit it.<\/li><li>Over the course of this semester, I would like to collaborate with all of the graduating seniors. They have seen the change from Interactive Media to UX\/UI design and they&#8217;ve been around the RMU block a few times. I would like to be able to learn from their experiences going forward as a &#8216;new&#8217; student.<\/li><\/ol>\n\n\n\n<div class=\"wp-block-file\"><a id=\"wp-block-file--media-91317876-b7d1-4e10-bdb9-6e54dc49cd9d\" href=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2022\/09\/ART2710-Game-Design-games-played.xlsx\">ART2710-Game-Design-games-played<\/a><a href=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2022\/09\/ART2710-Game-Design-games-played.xlsx\" class=\"wp-block-file__button\" download aria-describedby=\"wp-block-file--media-91317876-b7d1-4e10-bdb9-6e54dc49cd9d\">Download<\/a><\/div>\n","protected":false},"excerpt":{"rendered":"<p>In my opinion, every game should have a good reason to play it. Do you want to play it because the art is pretty? Because it is a beloved childhood game featuring your favorite artistic license? Because the idea of an ever-changing set of rules intrigues you? For all the games I&#8217;ve played, please see &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=5899\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Kobold Game Questions&#8221;<\/span><\/a><\/p>\n","protected":false},"author":226,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[],"class_list":["post-5899","post","type-post","status-publish","format-standard","hentry","category-game-design"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/5899","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/226"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5899"}],"version-history":[{"count":3,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/5899\/revisions"}],"predecessor-version":[{"id":5946,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/5899\/revisions\/5946"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5899"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5899"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5899"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}