{"id":5355,"date":"2021-04-29T09:58:31","date_gmt":"2021-04-29T13:58:31","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=5355"},"modified":"2021-09-09T08:49:47","modified_gmt":"2021-09-09T12:49:47","slug":"what-makes-a-good-game-9","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=5355","title":{"rendered":"What makes a good game?"},"content":{"rendered":"\n<p>There&#8217;s so many technical things that can make a good game.  Having simple rules are one of the few things that make a good game. There&#8217;s nothing more difficult to starting a game than having rules that don&#8217;t make sense or there are too many. I also believe that having too many mechanics can ruin a game as well. There are games that have many mechanics, and are really fun to play, but if there isn&#8217;t a purpose to having certain mechanics then it&#8217;s a waste to have them. <\/p>\n\n\n\n<p>Ultimately and truthfully, what makes a great game? If you like to play it. Any game that you enjoy playing is a good game. Games that don&#8217;t get played are really the ones that aren&#8217;t good. If you like playing a game, and you enjoy all the mechanics and the rules are perfect for you, then that makes a good game. Playing games is really important because they&#8217;re always a learning experience no matter what. The best games and the good games are the ones that we enjoy playing. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s so many technical things that can make a good game. Having simple rules are one of the few things that make a good game. There&#8217;s nothing more difficult to starting a game than having rules that don&#8217;t make sense or there are too many. I also believe that having too many mechanics can ruin &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=5355\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;What makes a good game?&#8221;<\/span><\/a><\/p>\n","protected":false},"author":158,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[],"class_list":["post-5355","post","type-post","status-publish","format-standard","hentry","category-game-design"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/5355","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/158"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=5355"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/5355\/revisions"}],"predecessor-version":[{"id":5356,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/5355\/revisions\/5356"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=5355"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=5355"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=5355"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}