{"id":16396,"date":"2026-03-26T11:41:50","date_gmt":"2026-03-26T15:41:50","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=16396"},"modified":"2026-03-30T10:10:42","modified_gmt":"2026-03-30T14:10:42","slug":"star-sailor-game-revised-game-review-playtest-for-merideth","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=16396","title":{"rendered":"Star Sailor Game Revised Game Review Playtest for Merideth"},"content":{"rendered":"\n<h1 class=\"wp-block-heading\">Reflection questions<\/h1>\n\n\n\n<ol class=\"wp-block-list\">\n<li>What made the experience fun or not?\n<ul class=\"wp-block-list\">\n<li>The rocket dice made the experience fun.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>What is the motivating factor to get or keep players playing?\n<ul class=\"wp-block-list\">\n<li>The motivating factor is to keep up your stats while also making it to the end of the game.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Is the game persuasive, and what is it trying to get you to do outside of the game?\n<ul class=\"wp-block-list\">\n<li>I understand what the game is trying to get across but there really is no incentive still to feel bad for destroying the planets.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>What is the game\u2019s metaphor and which of the game\u2019s mechanics standout?\n<ul class=\"wp-block-list\">\n<li>The mechanics include the predetermined character stats and the rocket die roll. The game&#8217;s metaphor is to watch how we use resources before its too late.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>How does the gameplay make you feel? Who does the game make you feel empathy for?\n<ul class=\"wp-block-list\">\n<li>The gameplay makes me feel competitive and excited but also makes me think. I do not feel empathy for anyone.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Is the game an activist game? If so what does the game play advocate for?\n<ul class=\"wp-block-list\">\n<li>This is not an activist game yet. It wasnt to advocate for saving the planet.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Describe the game in 3 sentences or in the form of a haiku.\n<ul class=\"wp-block-list\">\n<li>Exciting in-game<\/li>\n\n\n\n<li>Lots of things to think about,<\/li>\n\n\n\n<li>had such a great time<\/li>\n<\/ul>\n<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"<p>Reflection questions<\/p>\n","protected":false},"author":247,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[64],"tags":[139],"class_list":["post-16396","post","type-post","status-publish","format-standard","hentry","category-game-reviews","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/16396","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/247"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=16396"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/16396\/revisions"}],"predecessor-version":[{"id":16397,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/16396\/revisions\/16397"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=16396"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=16396"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=16396"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}