{"id":15742,"date":"2026-01-30T11:01:47","date_gmt":"2026-01-30T16:01:47","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=15742"},"modified":"2026-01-30T16:40:10","modified_gmt":"2026-01-30T21:40:10","slug":"persuasive-rewritten-game","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=15742","title":{"rendered":"Persuasive Rewritten Game"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\"><strong>Check It Out (Librarian Game)<\/strong><\/h3>\n\n\n\n<h3 class=\"wp-block-heading\"><strong>Game Concept:<\/strong><\/h3>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Never-ending library simulation where you play as a librarian\n<ul class=\"wp-block-list\">\n<li>Stamp, scan, and recommend books to visitors<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Goals:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Teach players the value of literacy and libraries<\/li>\n\n\n\n<li>Show the invisible labor of librarians<\/li>\n\n\n\n<li>Encourage empathy and thoughtful engagement<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Mechanics:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><strong>Checkouts &amp; Recommendations:<\/strong> Match readers to books<\/li>\n\n\n\n<li><strong>Visitor Engagement Meter:<\/strong> Satisfaction impacts outcomes<\/li>\n\n\n\n<li><strong>Discovery Points:<\/strong> Reward thoughtful interactions<\/li>\n\n\n\n<li><strong>Time vs. Quality Tradeoff:<\/strong> Rushing = less effective service<\/li>\n\n\n\n<li><strong>Never-Ending Loop:<\/strong> New visitors, returning books, seasonal events<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>BTS Workings:<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li><em>Persuasive<\/em>: shows the impact of literacy and service<\/li>\n\n\n\n<li><em>Empathy<\/em>&#8211;<em>driven<\/em>: players feel responsibility and influence<\/li>\n\n\n\n<li><em>Dynamic<\/em>: constant challenge keeps players engaged<\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Check It Out (Librarian Game) Game Concept: Goals: Mechanics: BTS Workings:<\/p>\n","protected":false},"author":247,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89,90],"tags":[139],"class_list":["post-15742","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","category-serious-game-ideas","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15742","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/247"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15742"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15742\/revisions"}],"predecessor-version":[{"id":15743,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15742\/revisions\/15743"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15742"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15742"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15742"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}