{"id":15680,"date":"2026-01-27T15:22:39","date_gmt":"2026-01-27T20:22:39","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=15680"},"modified":"2026-01-28T22:24:39","modified_gmt":"2026-01-29T03:24:39","slug":"1-22-week-1","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=15680","title":{"rendered":"1.22 Week 1"},"content":{"rendered":"\n<p><\/p>\n\n\n\n<p><strong>1. What issues does Ian Bogost raise about social games with <\/strong><strong><em>Cow Clicker<\/em><\/strong><strong>?<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Some issues Ian Bogost raises about social games in his game Clicker are that these games will reduce play to repetitive, meaningless actions that are most often time- or enjoyment-based. The game is intentionally designed to rely on mental systems such as habit rather than meaningful interaction; it is meant to prioritize engagement and leisure.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p><strong>2. How do social games like <\/strong><strong><em>FarmVille <\/em><\/strong><strong>enframe friends?<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Social games like <em>FarmVille<\/em> frame friends as people to interact with, not just for social connection but for in-game advantages. This can be anywhere from bonuses or virtual Goods to optimize the gameplay. The idea of the social relationship mainly focuses on the transactions between every interaction and also uses human relationships as data to strengthen bonds.<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity\" \/>\n\n\n\n<p><strong>3. How do social games destroy time outside of the game?<\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Social games can destroy time outside of the game simply through a hypnotic nature and influence beyond timer notification games especially with the anxiety about missing progress often this hypnotic state destroys the illusion of time not spent playing where there&#8217;s a lack in attention and mental energy being used to go back and forth between the game and life social games consume Leisure Time and can intrude everyday life but it removes the sense of obligation and can sometimes become an outlet during those Leisure times.\u00a0<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>1. What issues does Ian Bogost raise about social games with Cow Clicker? 2. How do social games like FarmVille enframe friends? 3. How do social games destroy time outside of the game?<\/p>\n","protected":false},"author":247,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89,142],"tags":[139],"class_list":["post-15680","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","category-reading-response-game-design-studio-2","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15680","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/247"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15680"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15680\/revisions"}],"predecessor-version":[{"id":15681,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15680\/revisions\/15681"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15680"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15680"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15680"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}