{"id":15094,"date":"2025-11-06T10:46:46","date_gmt":"2025-11-06T14:46:46","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=15094"},"modified":"2025-11-12T17:09:59","modified_gmt":"2025-11-12T21:09:59","slug":"prototype-3-roll-and-repair","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=15094","title":{"rendered":"Prototype 3 &#8211; Roll and Repair"},"content":{"rendered":"\n<p><strong>Concept:<\/strong> Compete to fulfill \u201crepair orders\u201d with limited dice rolls <\/p>\n\n\n\n<p><strong>Gameplay: <\/strong><\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>Each player runs a workshop.<\/li>\n\n\n\n<li>Orders (cards) show what dice combos you need (roll a 3 = fix engine).<\/li>\n\n\n\n<li>You roll up to 3 times per turn (Yahtzee-style) to complete jobs.<\/li>\n\n\n\n<li>Use \u201cTool\u201d cards to modify rolls (\u201cReroll one die,\u201d \u201cSwap with another player,\u201d \u201cDelay order for bonus\u201d).<\/li>\n\n\n\n<li>Earn money for jobs, lose it for broken tools or failed orders.<\/li>\n<\/ul>\n\n\n\n<p>Each turn players all choose a new Repair Card each round rolls the device. Collect the money if you ruled the specified number on the card. Choose a Tool card and roll again. Follow instructions on Tool Card if applicable. If there is opportunity, role one last time. Collect all money for complete Repairs. <\/p>\n\n\n\n<p>There are 10 rounds. <\/p>\n\n\n\n<p><strong>Winning:<\/strong><\/p>\n\n\n\n<p>Richest repair shop after 10 rounds wins<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Concept: Compete to fulfill \u201crepair orders\u201d with limited dice rolls Gameplay: Each turn players all choose a new Repair Card each round rolls the device. Collect the money if you ruled the specified number on the card. Choose a Tool card and roll again. Follow instructions on Tool Card if applicable. If there is opportunity, &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=15094\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Prototype 3 &#8211; Roll and Repair&#8221;<\/span><\/a><\/p>\n","protected":false},"author":243,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47,83],"tags":[139],"class_list":["post-15094","post","type-post","status-publish","format-standard","hentry","category-game-design","category-game-rules","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15094","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/243"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=15094"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15094\/revisions"}],"predecessor-version":[{"id":15113,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/15094\/revisions\/15113"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=15094"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=15094"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=15094"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}