{"id":13331,"date":"2025-04-24T11:55:00","date_gmt":"2025-04-24T15:55:00","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=13331"},"modified":"2025-04-24T20:59:44","modified_gmt":"2025-04-25T00:59:44","slug":"game-design-2-class-game-test","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=13331","title":{"rendered":"Game Design 2 Class Game Test"},"content":{"rendered":"\n<p><strong>What was the most frustrating aspect?<\/strong>\u00a0Not understanding how my game multipliers affected my score. <\/p>\n\n\n\n<p><strong>What was your favorite moment?<\/strong>\u00a0Playtesting ( I really like Hues n Cues)<\/p>\n\n\n\n<p><strong>Was there anything you wanted to do?<\/strong>\u00a0 Maybe points for perceived time invested in game prototypes. I&#8217;ve played prototypes that have a huge amount of thought, time, and resources invested. This might already exist. <\/p>\n\n\n\n<p><strong>If I had a magic wand to change, add or remove?<\/strong>\u00a0Maybe differentiation from Game Design 1. It feels very similar in layout in lectures, projects, and outcome and not sure how much additional information I gained from an educational perspective. <\/p>\n\n\n\n<p>If this game scoring is kept for future classes, it would be cool to have the score on a website. It could show what multipliers you have and how it effects your score.<\/p>\n\n\n\n<p><strong>What should be improved?<\/strong>\u00a0I feel like the complexity of certain games versus others isn&#8217;t taken into consideration with the final prototype scoring system. I could be wrong, but it seems like a simple card game and a very complex coded game would get the same score. The way it&#8217;s currently set up, I feel like it&#8217;s encouraging producing quick, easy games. Specifically for a games for change class, it becomes harder to produce impactful, polished, or researched games. <\/p>\n\n\n\n<p><strong>Game Message?<\/strong>\u00a0Iteration is king. You must test your ideas, get feedback, and provide feedback. <\/p>\n\n\n\n<p><strong>Game in 3 words?\u00a0<\/strong>experimental, creative, prototypes<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What was the most frustrating aspect?\u00a0Not understanding how my game multipliers affected my score. What was your favorite moment?\u00a0Playtesting ( I really like Hues n Cues) Was there anything you wanted to do?\u00a0 Maybe points for perceived time invested in game prototypes. I&#8217;ve played prototypes that have a huge amount of thought, time, and resources &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=13331\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Game Design 2 Class Game Test&#8221;<\/span><\/a><\/p>\n","protected":false},"author":249,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[78,139],"class_list":["post-13331","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","tag-game-design","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13331","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/249"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13331"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13331\/revisions"}],"predecessor-version":[{"id":13332,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13331\/revisions\/13332"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13331"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13331"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13331"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}