{"id":13297,"date":"2025-04-24T10:29:34","date_gmt":"2025-04-24T14:29:34","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=13297"},"modified":"2025-04-24T10:29:34","modified_gmt":"2025-04-24T14:29:34","slug":"playtest-notes-for-hear-me","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=13297","title":{"rendered":"playtest notes for Hear Me"},"content":{"rendered":"\n<ol class=\"wp-block-list\">\n<li><strong>What was the most frustrating moment or aspect of what you just played?<\/strong>\u00a0nothing was frustrating, the concept was executed very well and the coding worked as intended to. <\/li>\n\n\n\n<li><strong>What was your favorite moment or aspect of what you just played?<\/strong> i realy enjoyed listening to the music, getting to see what he picked for each emotion made alot of sence.<\/li>\n\n\n\n<li><strong>Was there anything you wanted to do that you couldn\u2019t?<\/strong> sometimes how your feeling doesn&#8217;t fit perfectly with the simple happy sad anxious. it would be nice to help identify your emotions.<\/li>\n\n\n\n<li><strong>If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?<\/strong> if i had a magic wand i would make an option of other, sometimes people don&#8217;t know what emotion they are feeling so maybe their should be an option where you listen to a playlist of songs that match different emotions and you can sit and listen and tap a button if that song matches or doesn&#8217;t match what you are feeling and the game will help you to identify what you are feeling.<\/li>\n\n\n\n<li><strong>What should be improved with the next version?<\/strong>\u00a0 nothing specific.<\/li>\n\n\n\n<li><strong>What was the game\u2019s message?<\/strong> music can help with emotions.<\/li>\n\n\n\n<li><strong>Describe the game in 3 words:<\/strong>\u00a0music, help, feeling<\/li>\n<\/ol>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":274,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89,144,1],"tags":[],"class_list":["post-13297","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","category-game-review","category-uncategorized"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13297","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/274"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13297"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13297\/revisions"}],"predecessor-version":[{"id":13309,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13297\/revisions\/13309"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13297"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13297"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13297"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}