{"id":13269,"date":"2025-04-23T21:17:41","date_gmt":"2025-04-24T01:17:41","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=13269"},"modified":"2025-05-01T01:30:10","modified_gmt":"2025-05-01T05:30:10","slug":"the-sequence-1st-game-test","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=13269","title":{"rendered":"The Sequence (1st game test)"},"content":{"rendered":"\n<p>Story<\/p>\n\n\n\n<p>The deeper you go into the game, the more surreal it becomes. The player unknowingly becomes complicit in a narrative they don\u2019t understand. The experience asks: what happens when we blindly follow orders without understanding the consequences?<\/p>\n\n\n\n<p>Premise<\/p>\n\n\n\n<p>At first glance, The Sequence is a simple color-matching memory game. But as players complete more rounds, a hidden layer unfolds: each round reveals a disturbing real or fictional news clipping, making players question what they\u2019re really participating in.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Process<\/h3>\n\n\n\n<p>The 1st version of the game was a card game that was made and tested<br>The 2nd version of the game was built using HTML, CSS, and JavaScript. I started with basic sequence logic, then integrated mood-based design changes (ambient colors per round) and a modal system to trigger random headlines. I collected both real and imagined news clips and paired them with specific rounds.<\/p>\n\n\n\n<p><strong>INITIAL VERSION (CARD GAME)<\/strong><\/p>\n\n\n\n<p><strong>The Sequence \u2013 Early Card Game Version<\/strong><br>Premise:<br>Players drew and replicated color pattern cards, seemingly just to match them \u2014 but over time, those sequences triggered event cards (news clippings or real-world consequences), revealing that they were unknowingly participating in something much deeper or darker.<\/p>\n\n\n\n<p><strong>Gameplay Elements:<\/strong><\/p>\n\n\n\n<p>Color Pattern Cards: Cyan, Magenta, Yellow, Red \u2014 shuffled and drawn in sequences<\/p>\n\n\n\n<p>Reaction Phase: After successfully copying a pattern, a news\/event card was revealed<\/p>\n\n\n\n<p>Narrative Twist: Players realized that their actions were feeding into hidden systems (e.g., political events, surveillance, or complicit behavior)<\/p>\n\n\n\n<p><strong>Goal:<\/strong><br>players kept going, but the real point was to notice the moral weight of their obedience.<\/p>\n\n\n\n<p><strong>FEEDBACK<\/strong><\/p>\n\n\n\n<p>Well put together but long in gameplay.( Colin )<br>Needed to provide premise to the game to give an idea to players (Kelsey)<\/p>\n\n\n\n<p><strong>A &#8220;FINAL VERSION&#8221;<\/strong><\/p>\n\n\n\n<p>A playable browser-based experience with:<br>\u2022 16 color patterns<br>\u2022 16 news clippings (mild to extreme)<br>\u2022 A narrative twist through tone, glitch effects, and unsettling themes<br>\u2022 Great for reflection, discussion, and emotional design critique<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2025\/04\/Screenshot-2025-04-23-at-9.16.18\u202fPM-scaled.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"665\" src=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2025\/04\/Screenshot-2025-04-23-at-9.16.18\u202fPM-1024x665.png\" alt=\"\" class=\"wp-image-13270\" srcset=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2025\/04\/Screenshot-2025-04-23-at-9.16.18\u202fPM-1024x665.png 1024w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2025\/04\/Screenshot-2025-04-23-at-9.16.18\u202fPM-300x195.png 300w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2025\/04\/Screenshot-2025-04-23-at-9.16.18\u202fPM-768x499.png 768w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2025\/04\/Screenshot-2025-04-23-at-9.16.18\u202fPM-1536x998.png 1536w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2025\/04\/Screenshot-2025-04-23-at-9.16.18\u202fPM-2048x1330.png 2048w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/a><\/figure>\n","protected":false},"excerpt":{"rendered":"<p>Story The deeper you go into the game, the more surreal it becomes. The player unknowingly becomes complicit in a narrative they don\u2019t understand. The experience asks: what happens when we blindly follow orders without understanding the consequences? Premise At first glance, The Sequence is a simple color-matching memory game. But as players complete more &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=13269\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;The Sequence (1st game test)&#8221;<\/span><\/a><\/p>\n","protected":false},"author":267,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89,90],"tags":[139],"class_list":["post-13269","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","category-serious-game-ideas","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13269","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/267"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=13269"}],"version-history":[{"count":3,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13269\/revisions"}],"predecessor-version":[{"id":13408,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/13269\/revisions\/13408"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=13269"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=13269"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=13269"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}