{"id":12730,"date":"2025-03-27T13:42:05","date_gmt":"2025-03-27T17:42:05","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=12730"},"modified":"2025-04-02T21:49:24","modified_gmt":"2025-04-03T01:49:24","slug":"barrel-of-truth-play-tester","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=12730","title":{"rendered":"Barrel of truth play tester"},"content":{"rendered":"\n<p>1. What was the most frustrating moment or aspect of what you just played?<\/p>\n\n\n\n<p>I wish there was a list of prompts that were decided before hand. <\/p>\n\n\n\n<p>2. What was your favorite moment or aspect of what you just played?<\/p>\n\n\n\n<p>Giving each other complements and sharing kind words<\/p>\n\n\n\n<p>3. Was there anything you wanted to do that you couldn\u2019t?<\/p>\n\n\n\n<p>I wanted to see a set of rules or at least an objective layed out <\/p>\n\n\n\n<p>4. If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?<\/p>\n\n\n\n<p>It would be cool if each player took turns prompting other players to see how much they know about them. The game we played was more of assuming things about each other other than seeing how much you know about another person and discussing it\/ sparking a conversation<\/p>\n\n\n\n<p>5. What should be improved with the next version<\/p>\n\n\n\n<p>rules, prompts, objective <\/p>\n\n\n\n<p>6. What was the games message<\/p>\n\n\n\n<p>not really sure? To see what people would write down if they knew it was anonymous<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>1. What was the most frustrating moment or aspect of what you just played? I wish there was a list of prompts that were decided before hand. 2. What was your favorite moment or aspect of what you just played? Giving each other complements and sharing kind words 3. Was there anything you wanted to &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=12730\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Barrel of truth play tester&#8221;<\/span><\/a><\/p>\n","protected":false},"author":246,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[139],"class_list":["post-12730","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12730","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/246"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=12730"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12730\/revisions"}],"predecessor-version":[{"id":12731,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12730\/revisions\/12731"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=12730"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=12730"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=12730"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}