{"id":12700,"date":"2025-03-27T09:33:44","date_gmt":"2025-03-27T13:33:44","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=12700"},"modified":"2025-04-02T21:49:24","modified_gmt":"2025-04-03T01:49:24","slug":"game-makers-play-test-notes-we-didnt-start-the-fire","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=12700","title":{"rendered":"Game Maker\u2019s Play Test Notes &#8211; We Didn\u2019t Start the Fire\u00a0"},"content":{"rendered":"\n<ul class=\"wp-block-list\">\n<li><strong>What questions did your players have? <\/strong>The game was pretty straightforward so there weren\u2019t a lot of questions. I think the questions were mostly about the song itself and some of the pop culture and history questions.\u00a0<\/li>\n\n\n\n<li><strong>How quickly did they learn to play? <\/strong>The players learned extremely quickly since it was a simple trivia game.\u00a0<\/li>\n\n\n\n<li><strong>What kinds of interactions did the players have?\u00a0 <\/strong>Players discussed the different historical and pop culture events and asked each other and answered questions.\u00a0<\/li>\n\n\n\n<li><strong>What confused players? <\/strong>The only thing that was confusing was having to keep track of your own points and keep the card that someone else asked you about.\u00a0<\/li>\n\n\n\n<li><strong>What made players excited?\u00a0 <\/strong>Players were excited to answer questions, get questions correct,etc.\u00a0<\/li>\n\n\n\n<li><strong>What did your players enjoy doing? <\/strong>They enjoyed answering the questions. They enjoyed the challenge of it and some of the questions provided a good discussion.\u00a0<\/li>\n<\/ul>\n\n\n\n<p><strong>Did any aspect of the game frustrate players? <\/strong>Players didn\u2019t have any frustrations.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Did any aspect of the game frustrate players? Players didn\u2019t have any frustrations.<\/p>\n","protected":false},"author":277,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[139],"class_list":["post-12700","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12700","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/277"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=12700"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12700\/revisions"}],"predecessor-version":[{"id":12701,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12700\/revisions\/12701"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=12700"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=12700"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=12700"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}