{"id":12415,"date":"2025-03-05T23:02:04","date_gmt":"2025-03-06T03:02:04","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=12415"},"modified":"2025-03-05T23:03:18","modified_gmt":"2025-03-06T03:03:18","slug":"game-maker-play-notes-part-2-sammy-homer","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=12415","title":{"rendered":"Game Maker Play Notes Part 2 Sammy Homer"},"content":{"rendered":"\n<p>First version:<\/p>\n\n\n\n<p>This game is a card game that was originally called Animal Pickup which had player&#8217;s pick-up abilities and have a chance of getting animal cards. Once you get all of your colored animal cards then the player win.<\/p>\n\n\n\n<p>I realized I needed way more ability cards with different uses, less animal cards, and a way to get different colored animals out of a player&#8217;s hand<\/p>\n\n\n\n<p>Second version:<\/p>\n\n\n\n<p>I change the name to Critter Picker and change the goal to have 2 sets of colored cards to win (instead of specific-colored cards). I&#8217;ve also added abilities to animal cards that only activate if the player has the specific color. Additionally, I made it so there&#8217;s an animal pile and an ability pile instead of it being intermingled.<\/p>\n\n\n\n<p>I realized I need a better way of showing the animal pile vs the ability pile as well as adding or lessening some ability cards. I&#8217;ve also realized having 2 sets of colored cards may be a bit much especially for 2 players. Additionally, I need balance some card abilities and have clearer instructions (especially on the cards) <\/p>\n","protected":false},"excerpt":{"rendered":"<p>First version: This game is a card game that was originally called Animal Pickup which had player&#8217;s pick-up abilities and have a chance of getting animal cards. Once you get all of your colored animal cards then the player win. I realized I needed way more ability cards with different uses, less animal cards, and &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=12415\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Game Maker Play Notes Part 2 Sammy Homer&#8221;<\/span><\/a><\/p>\n","protected":false},"author":285,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[120,127],"tags":[124,78],"class_list":["post-12415","post","type-post","status-publish","format-standard","hentry","category-4d-studio","category-game-play-experience","tag-4d-studio","tag-game-design"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12415","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/285"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=12415"}],"version-history":[{"count":2,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12415\/revisions"}],"predecessor-version":[{"id":12420,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/12415\/revisions\/12420"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=12415"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=12415"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=12415"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}