{"id":11631,"date":"2025-01-29T23:05:55","date_gmt":"2025-01-30T03:05:55","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=11631"},"modified":"2025-01-30T09:22:08","modified_gmt":"2025-01-30T13:22:08","slug":"other-thoughts-on-games-played-in-class","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=11631","title":{"rendered":"Other thoughts on games played in class"},"content":{"rendered":"\n<p>Painstation&nbsp;<\/p>\n\n\n\n<p>Painstation reminds me of a more intense version of those games where you would need to hold a metal stick thingy and it would randomly shock a player until everyone was eliminated. I like to think that I would play Painstation if I had an opportunity to, but I\u2019m such a wimp about everything I probably wouldn\u2019t if I saw someone else get hurt playing it. I never even played that shocking game because I was scared. I definitely know some people who would play this game now and it would be super entertaining, but I think some people could take it too far.&nbsp;<\/p>\n\n\n\n<p>Getting Over it<\/p>\n\n\n\n<p>I had never seen or played Getting Over It until now. I think I would enjoy watching other people play it, but I don\u2019t even know if I would want to attempt to play it myself. I think that I would be really bad at it and I don\u2019t want to experience the frustration.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Painstation&nbsp; Painstation reminds me of a more intense version of those games where you would need to hold a metal stick thingy and it would randomly shock a player until everyone was eliminated. I like to think that I would play Painstation if I had an opportunity to, but I\u2019m such a wimp about everything &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=11631\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Other thoughts on games played in class&#8221;<\/span><\/a><\/p>\n","protected":false},"author":277,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89,144],"tags":[139],"class_list":["post-11631","post","type-post","status-publish","format-standard","hentry","category-game-design-studio-2","category-game-review","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11631","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/277"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11631"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11631\/revisions"}],"predecessor-version":[{"id":11632,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11631\/revisions\/11632"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11631"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11631"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11631"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}