{"id":11250,"date":"2024-12-09T16:22:00","date_gmt":"2024-12-09T20:22:00","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=11250"},"modified":"2024-12-09T22:38:12","modified_gmt":"2024-12-10T02:38:12","slug":"skater-skirmish-version-1","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=11250","title":{"rendered":"Skater Skirmish: Version 1"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/IMG_6827.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"566\" src=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/IMG_6827-1024x566.png\" alt=\"\" class=\"wp-image-11251\" srcset=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/IMG_6827-1024x566.png 1024w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/IMG_6827-300x166.png 300w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/IMG_6827-768x425.png 768w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/IMG_6827-1536x849.png 1536w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/IMG_6827-2048x1132.png 2048w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/a><\/figure>\n\n\n\n<p><\/p>\n\n\n\n<p>Attached above is the first version of our game skater skirmish. In this iteration, the skatepark was much larger and less refined than the final version.<\/p>\n\n\n\n<p>In this version, the deck of cards was also much smaller and included a smaller amount of tricks. I believe this version was important since it gave us a stepping stone to do much better, from a design that already took us long enough.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Attached above is the first version of our game skater skirmish. In this iteration, the skatepark was much larger and less refined than the final version. In this version, the deck of cards was also much smaller and included a smaller amount of tricks. I believe this version was important since it gave us a &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=11250\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Skater Skirmish: Version 1&#8221;<\/span><\/a><\/p>\n","protected":false},"author":269,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[139],"class_list":["post-11250","post","type-post","status-publish","format-standard","hentry","category-game-design","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11250","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/269"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11250"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11250\/revisions"}],"predecessor-version":[{"id":11252,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11250\/revisions\/11252"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11250"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11250"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11250"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}