{"id":11244,"date":"2024-12-08T21:35:38","date_gmt":"2024-12-09T01:35:38","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=11244"},"modified":"2024-12-08T21:56:51","modified_gmt":"2024-12-09T01:56:51","slug":"game-review-3","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=11244","title":{"rendered":"Game Review"},"content":{"rendered":"\n<p><strong>Was it fun?<\/strong><\/p>\n\n\n\n<p>Simply yes<\/p>\n\n\n\n<p><strong>What were the players\u2019 interactions?<\/strong><\/p>\n\n\n\n<p>Being able to place a tile and eliminate another player.<\/p>\n\n\n\n<p><strong>Would you play it again?<\/strong><\/p>\n\n\n\n<p>Yes, but it is sort of repetitive.<\/p>\n\n\n\n<p><strong>How long did it take to learn?<\/strong><\/p>\n\n\n\n<p>3-5 Minutes<\/p>\n\n\n\n<p><strong>Analyze the game using the 3-act structure.<\/strong><\/p>\n\n\n\n<p>In the beginning, it starts simple by following your own path, in the middle it gets hard because the lines are getting confusing, and in the end everyone is basically analyzing the board to see if there is a way they cannot be eliminated.<\/p>\n\n\n\n<p><strong>What is the collaborative and or competitive aspects of the game?<\/strong><\/p>\n\n\n\n<p>Being able to force them off the board.<\/p>\n\n\n\n<p><strong>What is the game\u2019s metaphor and which of the game\u2019s mechanics standout?<\/strong><\/p>\n\n\n\n<p>I like that the game was simple to understand, and doesn&#8217;t have much of a learning curve and that makes a lot of room for developing a strategy.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Was it fun? Simply yes What were the players\u2019 interactions? Being able to place a tile and eliminate another player. Would you play it again? Yes, but it is sort of repetitive. How long did it take to learn? 3-5 Minutes Analyze the game using the 3-act structure. In the beginning, it starts simple by &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=11244\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Game Review&#8221;<\/span><\/a><\/p>\n","protected":false},"author":269,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47,64],"tags":[139],"class_list":["post-11244","post","type-post","status-publish","format-standard","hentry","category-game-design","category-game-reviews","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11244","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/269"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11244"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11244\/revisions"}],"predecessor-version":[{"id":11245,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11244\/revisions\/11245"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11244"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11244"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11244"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}