{"id":11223,"date":"2024-12-05T14:49:23","date_gmt":"2024-12-05T18:49:23","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=11223"},"modified":"2024-12-05T22:08:17","modified_gmt":"2024-12-06T02:08:17","slug":"alpha-testing-old-prototype-to-make-new-improvements-on-final-game","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=11223","title":{"rendered":"Alpha Testing old Prototype to make new improvements on final game"},"content":{"rendered":"\n<figure class=\"wp-block-image size-large\"><a href=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/Screenshot-2024-12-05-at-1.46.08-PM.png\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"763\" src=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/Screenshot-2024-12-05-at-1.46.08-PM-1024x763.png\" alt=\"\" class=\"wp-image-11224\" srcset=\"https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/Screenshot-2024-12-05-at-1.46.08-PM-1024x763.png 1024w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/Screenshot-2024-12-05-at-1.46.08-PM-300x224.png 300w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/Screenshot-2024-12-05-at-1.46.08-PM-768x572.png 768w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/Screenshot-2024-12-05-at-1.46.08-PM-1536x1145.png 1536w, https:\/\/rmu.andrewyames.com\/wp-content\/uploads\/2024\/12\/Screenshot-2024-12-05-at-1.46.08-PM.png 1806w\" sizes=\"auto, (max-width: 767px) 89vw, (max-width: 1000px) 54vw, (max-width: 1071px) 543px, 580px\" \/><\/a><\/figure>\n\n\n\n<p>Here me and my friend Johnny made notes as to what I should add in the final. Overall I will keep the concept the same, but add more specialist and attribute cards, as well as add harder difficulties when exiting the museums as well as a monetary value for the art.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here me and my friend Johnny made notes as to what I should add in the final. Overall I will keep the concept the same, but add more specialist and attribute cards, as well as add harder difficulties when exiting the museums as well as a monetary value for the art.<\/p>\n","protected":false},"author":254,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[139],"class_list":["post-11223","post","type-post","status-publish","format-standard","hentry","category-game-design","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11223","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/254"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11223"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11223\/revisions"}],"predecessor-version":[{"id":11225,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11223\/revisions\/11225"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11223"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11223"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11223"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}