{"id":11156,"date":"2024-12-03T03:41:31","date_gmt":"2024-12-03T07:41:31","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=11156"},"modified":"2024-12-03T09:51:28","modified_gmt":"2024-12-03T13:51:28","slug":"week-6","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=11156","title":{"rendered":"WEEK 6"},"content":{"rendered":"\n<p><strong>Concept and Rule Set:<\/strong> Anansi the trickster<br><strong>PROTOTYPE 1 <\/strong><br>\u2022 Theme: Inspired by Anansi, the trickster spider, with gameplay focused on outwitting opponents.<br>\u2022 Objective: Be the first player to discard all cards while using abilities and trick cards to sabotage others.<br>\u2022 Deck Composition:<br>\u2022 Number Cards: 30 cards across 3 suits (Trick, Trap, Action), numbered 1-10.<br>\u2022 Trick Cards: 40 cards with various actions (e.g., stealing cards, reversing turns, forcing draws).<br>\u2022 Wild Cards: 10 cards to match any suit or number.<br>\u2022 Character Cards: 10 unique trickster characters, each with special abilities.<br>\u2022 Turn Structure:<br>1. Play a card to match the top card on the discard pile by suit or number.<br>2. Play a Trick Card or Wild Card at any time.<br>3. Use character abilities at any time during a turn.<br>4. Draw a card if no playable options exist.<br>\u2022 Winning: First player to discard all cards wins.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Concept and Rule Set: Anansi the tricksterPROTOTYPE 1 \u2022 Theme: Inspired by Anansi, the trickster spider, with gameplay focused on outwitting opponents.\u2022 Objective: Be the first player to discard all cards while using abilities and trick cards to sabotage others.\u2022 Deck Composition:\u2022 Number Cards: 30 cards across 3 suits (Trick, Trap, Action), numbered 1-10.\u2022 Trick &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=11156\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;WEEK 6&#8221;<\/span><\/a><\/p>\n","protected":false},"author":267,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47,63,83],"tags":[139],"class_list":["post-11156","post","type-post","status-publish","format-standard","hentry","category-game-design","category-game-ideas","category-game-rules","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11156","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/267"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11156"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11156\/revisions"}],"predecessor-version":[{"id":11157,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11156\/revisions\/11157"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11156"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11156"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11156"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}