{"id":11026,"date":"2024-11-19T13:13:17","date_gmt":"2024-11-19T17:13:17","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=11026"},"modified":"2024-12-02T21:30:44","modified_gmt":"2024-12-03T01:30:44","slug":"game-maker-notes-of-counterfeit-couture-v-2","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=11026","title":{"rendered":"Game Maker Notes of Counterfeit Couture v.2"},"content":{"rendered":"\n<p>Play Tested: Reece, Tori, Alana, Alyssa <\/p>\n\n\n\n<p>What questions did players have? I need to edit the rules a bit to make sure it clarifies everything well. Perhaps add a quick game summary. I didn&#8217;t clearly explain value cards. They also asked which way to go around the board. <\/p>\n\n\n\n<p>How quickly did they learn? Relatively quickly but it helped that somebody there had played before. <\/p>\n\n\n\n<p>What kind of interactions did they have? Bluffing, selling, buying, tricking<\/p>\n\n\n\n<p>What confused players? Value cards would&#8217;ve been confusing without a good explanation.<\/p>\n\n\n\n<p>What excited players? Bidding and selling. They wanted more opportunities to sell their stuff. I will add another opportunity. <\/p>\n\n\n\n<p>What did they enjoy doing? Seeing real objects for sale. Buying them just because they looked cool<\/p>\n\n\n\n<p>What frustrated players? I think bidding in a circle may be unnecessary. It could function as a normal auction style. <\/p>\n\n\n\n<p>Other Notes: I need to specify what happens if there is a tie in blind bids (becomes open bid between the two tied players). I previously thought private auctions needed a minimum bid. After this play test, I don&#8217;t think I do. The game should end when the first player gets back to start (or when fashion cards run out).<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Play Tested: Reece, Tori, Alana, Alyssa What questions did players have? I need to edit the rules a bit to make sure it clarifies everything well. Perhaps add a quick game summary. I didn&#8217;t clearly explain value cards. They also asked which way to go around the board. How quickly did they learn? Relatively quickly &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=11026\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Game Maker Notes of Counterfeit Couture v.2&#8221;<\/span><\/a><\/p>\n","protected":false},"author":249,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[139],"class_list":["post-11026","post","type-post","status-publish","format-standard","hentry","category-game-design","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11026","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/249"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=11026"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11026\/revisions"}],"predecessor-version":[{"id":11027,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/11026\/revisions\/11027"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=11026"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=11026"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=11026"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}