{"id":10918,"date":"2024-11-12T12:38:47","date_gmt":"2024-11-12T16:38:47","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=10918"},"modified":"2024-11-12T14:56:57","modified_gmt":"2024-11-12T18:56:57","slug":"game-review-troll-riddle-run","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=10918","title":{"rendered":"Game Review- Troll Riddle Run"},"content":{"rendered":"\n<p>Alana Tush <\/p>\n\n\n\n<p>Was it fun?<\/p>\n\n\n\n<p>Yes this game was fun!<\/p>\n\n\n\n<p>What were the player interactions?<\/p>\n\n\n\n<p>The player interactions were reading the riddles to each other and occasionally switching places with another player. <\/p>\n\n\n\n<p>How long did it take to learn?<\/p>\n\n\n\n<p>This game was fairly easy to learn. I was just confused on when you took a chance card, and when you got a riddle card. <\/p>\n\n\n\n<p>Would you play it again?<\/p>\n\n\n\n<p>Yes I would play this again. <\/p>\n\n\n\n<p>What are the collaborative and or competitive aspects of the game?<\/p>\n\n\n\n<p>The collaborative parts were reading the riddles to eachother, and the competitive parts were making it to the end of the map where the troll is first. <\/p>\n\n\n\n<p>What is the game\u2019s metaphor and which of the game\u2019s mechanics standout?<\/p>\n\n\n\n<p>I loved the troll guy and the game board was very nice. It matched the rolls vibe perfectly. <\/p>\n","protected":false},"excerpt":{"rendered":"<p>Alana Tush Was it fun? Yes this game was fun! What were the player interactions? The player interactions were reading the riddles to each other and occasionally switching places with another player. How long did it take to learn? This game was fairly easy to learn. I was just confused on when you took a &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=10918\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Game Review- Troll Riddle Run&#8221;<\/span><\/a><\/p>\n","protected":false},"author":246,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[139],"class_list":["post-10918","post","type-post","status-publish","format-standard","hentry","category-game-design","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10918","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/246"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10918"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10918\/revisions"}],"predecessor-version":[{"id":10919,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10918\/revisions\/10919"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10918"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10918"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10918"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}