{"id":10852,"date":"2024-11-11T21:40:51","date_gmt":"2024-11-12T01:40:51","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=10852"},"modified":"2024-11-11T22:12:01","modified_gmt":"2024-11-12T02:12:01","slug":"gaming-marathon-garden-sabatage","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=10852","title":{"rendered":"Gaming Marathon: Garden Sabatage"},"content":{"rendered":"\n<ul class=\"wp-block-list\">\n<li><strong>What was the most frustrating moment or aspect of what you just played?\u00a0<\/strong>Losing the plant immediately with a bug.<\/li>\n\n\n\n<li><strong>What was your favorite moment or aspect of what you just played?\u00a0<\/strong>I loved the art! I thought all of the pieces were cohesive. I think the pen and ink style works well! I also love that you can do three actions per turn. I haven&#8217;t played a game that you can do this but I think it makes players feel more productive and may reduce the feeling of turns being tedious. Overall, the game was well-paced and a good combination of fun and strategic. <\/li>\n\n\n\n<li><strong>Was there anything you wanted to do that you couldn\u2019t?\u00a0<\/strong> A board would also be helpful for the draw piles etc. I think it could be cute if it was themed &#8230; maybe a market shelf? Pots?<\/li>\n\n\n\n<li><strong>If you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?\u00a0<\/strong>More pesticide! Honestly, I think it was a fine amount. If there was more, it might be too easy. <\/li>\n\n\n\n<li><strong>What should be improved with the next version?\u00a0<\/strong>I don&#8217;t know if it&#8217;s necessary to have drawing options for the insects\/pesticide. At any point, you could sabotage people easily. <\/li>\n\n\n\n<li><strong>Describe the game in 3 words.\u00a0<\/strong>Artsy, PlantMom, Well-Paced<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":249,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47,64],"tags":[139],"class_list":["post-10852","post","type-post","status-publish","format-standard","hentry","category-game-design","category-game-reviews","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10852","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/249"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10852"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10852\/revisions"}],"predecessor-version":[{"id":10853,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10852\/revisions\/10853"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10852"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10852"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10852"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}