{"id":10661,"date":"2024-10-21T22:02:21","date_gmt":"2024-10-22T02:02:21","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=10661"},"modified":"2024-10-25T20:18:06","modified_gmt":"2024-10-26T00:18:06","slug":"game-makers-play-test-notes-pt1-court-of-champions","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=10661","title":{"rendered":"Game Maker&#8217;s Play Test Notes Pt1- Court of Champions"},"content":{"rendered":"\n<p><strong>What questions did your players have?<\/strong> Where are the answers? If they were going the wrong way? How many points do I get?<\/p>\n\n\n\n<p><strong>How quickly did they learn how to play?<\/strong> Not long, although I did both explain it before and I played the game with them. <\/p>\n\n\n\n<p><strong>What kinds of interactions did the players have?<\/strong> Reading each other&#8217;s challenge cards. Playing the challenges for team activities. <\/p>\n\n\n\n<p><strong>What confused the players?<\/strong>  Where they were supposed to go next. They originally were rolling 2 dice instead <\/p>\n\n\n\n<p><strong>What made players excited<\/strong>? Performing the challenges<\/p>\n\n\n\n<p><strong>What did you players enjoy doing?<\/strong> Watching other&#8217;s do goofy challenges<\/p>\n\n\n\n<p><strong>Did any aspect of the game frustrate players?<\/strong> Having to act out basbetball moves while other&#8217;s guess.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>What questions did your players have? Where are the answers? If they were going the wrong way? How many points do I get? How quickly did they learn how to play? Not long, although I did both explain it before and I played the game with them. What kinds of interactions did the players have? &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=10661\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Game Maker&#8217;s Play Test Notes Pt1- Court of Champions&#8221;<\/span><\/a><\/p>\n","protected":false},"author":232,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47],"tags":[139],"class_list":["post-10661","post","type-post","status-publish","format-standard","hentry","category-game-design","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10661","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/232"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10661"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10661\/revisions"}],"predecessor-version":[{"id":10669,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10661\/revisions\/10669"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10661"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10661"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10661"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}