{"id":10634,"date":"2024-10-18T10:39:34","date_gmt":"2024-10-18T14:39:34","guid":{"rendered":"https:\/\/rmu.andrewyames.com\/?p=10634"},"modified":"2024-10-21T09:26:20","modified_gmt":"2024-10-21T13:26:20","slug":"garden-glory-test-2","status":"publish","type":"post","link":"https:\/\/rmu.andrewyames.com\/?p=10634","title":{"rendered":"Garden Glory Test 2"},"content":{"rendered":"\n<p>what was the most frustrating moment or aspect of what you just played?&nbsp;<\/p>\n\n\n\n<p><strong>not being able to plant out of season and not being able to harvest out of season.\u00a0<\/strong><\/p>\n\n\n\n<p>what was your favorite moment or aspect of what you just played?&nbsp;<\/p>\n\n\n\n<p><strong>buff tokens are a smart touch. it helps you plant out of season.\u00a0<\/strong><\/p>\n\n\n\n<p>was there anything you wanted to do that you could not?&nbsp;<\/p>\n\n\n\n<p><strong>no i thought the game was very well designed.<\/strong><\/p>\n\n\n\n<p>if you had a magic wand to wave, and you could change, add, or remove anything from the experience, what would it be?&nbsp;<\/p>\n\n\n\n<p><strong>something with the bundle system. i found it too complex to the point to where i didnt want to pick any bundle cards up.\u00a0<\/strong><\/p>\n\n\n\n<p>What should be improved for the next version?&nbsp;<\/p>\n\n\n\n<p><strong>the bundle system.\u00a0<\/strong><\/p>\n\n\n\n<p>Describe the game in 3 words.<\/p>\n\n\n\n<p><strong>Fun, Creative, Colorful\u00a0<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>what was the most frustrating moment or aspect of what you just played?&nbsp; not being able to plant out of season and not being able to harvest out of season.\u00a0 what was your favorite moment or aspect of what you just played?&nbsp; buff tokens are a smart touch. it helps you plant out of season.\u00a0 &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/rmu.andrewyames.com\/?p=10634\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Garden Glory Test 2&#8221;<\/span><\/a><\/p>\n","protected":false},"author":252,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[47,64],"tags":[139],"class_list":["post-10634","post","type-post","status-publish","format-standard","hentry","category-game-design","category-game-reviews","tag-marked"],"_links":{"self":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10634","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/users\/252"}],"replies":[{"embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=10634"}],"version-history":[{"count":1,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10634\/revisions"}],"predecessor-version":[{"id":10635,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=\/wp\/v2\/posts\/10634\/revisions\/10635"}],"wp:attachment":[{"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=10634"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=10634"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/rmu.andrewyames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=10634"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}